The Hello World Collection
"Hello World" is the first program one usually writes when
learning a new programming language. Having first been mentioned in Brian Kernighan's
tutorial to the B programming language,
it became widely known through Kernighan & Ritchie's 1978 book that introduced
"The C Programming Language",
where it read like this:
main() {
printf("hello, world\n");
}
Since then, Hello World has been implemented in just about
every programming language on the planet. This collection includes
603 Hello World programs
in as many more-or-less well known programming languages, plus
78 human languages.
The programs in this collection are intended to be as minimal as
possible in the respective language. They are meant to demonstrate
how to output Hello World as simply as possible, not to show off
language features. For a collection of programs that tell more
about what programming in the languages actually is like, have a
look at the 99 Bottles
of Beer collection.
The Hello World Collection, started in 1994, was compiled
with help from many people around the world. It is
the biggest collection of Hello World programs on the Internet,
and the only one collecting human languages as well. To contribute,
send your program to info@helloworldcollection.de.
Begin your contribution with a comment in the respective language.
Real programming languages only please.
Click here for a list of all contributors and other sources.
Click here for related links.
Click here for brief history of the Hello World Collection.
Support the KDE Education Project with our exclusive Hello World merchandise — T-shirts, mugs and more!
Last update: Feb 26, 2021.
Index
The latest additions are shown in bold.
…
قلب
μλ
#
1C-Enterprise
4D
4Test
8th
A
ABAP4
ABC
ACPI Source Language
ACS
Action!
Actionscript (Flash 5)
ActionScript (Flash 8)
Actionscript (Flash MX)
ActionScript 3.0
Ada
ADVPL
Agda
aheui
Algol-60
Algol-68
Alpha-Five-Xbasic
Amazon States Language
amharic
Amiga-E
AMOS
Andl
AngelScript
Anguish
Ansible
Ante
APC
APL
AppleScript
Arduino
Arena
Arendelle
Argh!
ArnoldC
AsciiDots
ASP (C♯)
ASP (JavaScript)
ASP (VBE)
ASP (VBS)
ASP.NET
Assembler (6502, Apple II)
Assembler (6502, C64)
Assembler (68000, Amiga)
Assembler (68000, Atari ST)
Assembler (68008)
Assembler (8051)
Assembler (ARM, Android)
Assembler (ARM, RISC OS)
Assembler (DG-Nova)
Assembler (HLA)
Assembler (HP-85)
Assembler (IBM 370)
Assembler (Intel)
Assembler (Itanium)
Assembler (MIPS)
Assembler (MMIX)
Assembler (PA-RISC)
Assembler (PDP-11)
Assembler (PDP-8)
Assembler (PPC, Darwin)
Assembler (SPARC)
Assembler (TAS)
Assembler (VP)
Assembler (Win32)
Assembler (X1)
Assembler (X8)
Assembler (z390)
Assembler (Z80 Console)
Assembler (Z80, CP/M)
Assembler (ZX81)
Asterisk
ATS
AutoHotkey
AutoIT3
Automator
AviSynth
AWK
B
B
BAL
BASIC-PICAXE
BASIC
Bato
Batsh
bc
BCPL
BeanShell
Beef
Befunge
Beta
BibTex
Binary Lambda Calculus
BIT
BitZ
Blender
BlitzMax
BlitzPlus
BMC Remedy
Boo
Brainfuck
BrightScript
BS2000
BSP
BuddyScript
Buzz
Byte Syze
C
C*
C/AL
C♯
C (Amiga Anywhere)
C (ANSI)
C (Curses)
C (GEM)
C (Intuition)
C (K&R)
C (OpenGL)
C (PresentationManager)
C (Windows)
C (X11 Athena)
C++
C++ (.NET CLI)
C++ (Epoc)
C++ (FLTK)
C++ (Gtk++)
C++ (ISO)
C++ (MFC)
C++ (Qt)
CA-Easytrieve Plus
Caché Object Script
CAML-Light
Carp
Casio BASIC
CDuce
Centura
Ceylon
ChaiScript
Chef
Chicken
CICS-COBOL
Clarion
Clean
Clipper
Clojure
CLP
CMake
COBOL
Cobra
Cocoa
Coconut
CoDScript
CoffeeScript
ColdFusion
CommandScript
Common Lisp
Console Postscript
ConTeXt
Cool
CoolBasic
cpl
Crystal
CSS
CUDA
CWEB
CYBOL
D
D
D4
Dafny
Darkbasic
Dart
Databasic
Dataflex
dBase
dc
DCL
Delphi
Dialect
DM
DML
Draco
DWIM
Dylan
DynaMorph
E
E
easm
Ecstasy
Ecstatic
Eiffel
Elan
ELENA 3.0
ELENA 4.0
Elixir
Elliott
Elm
Emojicode
Emoticon
EOS 2
Erlang
ERRE
Eta
Euphoria
Eve
Ezhil
F
F#
F
Falcon
FALSE
Felix
Fennel
Ferite
Fetlang
Filemaker
Fjölnir
Flaming Thunder
Focal
FOCUS
Folders
Forth
Fortran
Fortran77
Fortran90
FortranIV
Fortress
FreeBASIC
Frink
Full Metal Jacket
G
G-code
Gambas
GameMonkey Script
Genero BDL
Genie
Gentee-simple
Gentee
GLBasic
GML
Go
Gofer
GoogleGadgets
Gosu
GRAMophone
Gravity
Gri
Groovy
Guile
GynkoSoft
H
Hack
Harbour
Haskell
Have
Haxe
HDX
HolyC
Hoon
HP-41C
HP-48
HQ9+
HTML
Hubot
Human
HyperTalk
I
IBM-Exec
IBM-Exec2
ici
ICL SCL
Icon
IDC
IDL
Idris
Imba
Inform
Informix 4GL
Ingres ABF
InstallScript
Intercal
Io
Iptscrae
J
J
Jade
Jako
Janet
Jason
Java
Java (Mobile)
Java (Servlet)
Java (Swing)
Java Server Pages
JavaScript
JCL
Jess
Jorf
JSFuck
JudoScript
Julia
K
K
K3
K4
K5
Kitten
Kix
Kotlin
Kumir
Kylix
L
LÖVE
L
L33t
LabVIEW
Lasso
LaTeX
Latino
LibertyBASIC
Lily
LilyPond
Limbo
LIMS Basic
Lingo
Linotte
Lisaac
Lisp-Emacs
LiveCode
LLVM
Logo
Logo (graphical)
LOLCODE
Loli
LOTOS
Lotus Note Formula
Lotus Script
LPC
LS-DYNA
LSL
Lua
M
m4
MACRO-10
MACRO-11
Macromedia-Flex
MAD
make
Malbolge
MAMASH
Maple
Marmelade
Mathematica
MATLAB
Matrix
MAX-MSP
Maxima
MAXScript
MCSBL
MDM Zinc
MEL
MetaPost
MEX
Microtik
MiniScript
mIRC-Alias
mIRC-Commandline
mIRC-Script
MivaScript
MML-AXE10
Modula-2
Modula-3
MoHAA-Script
MOO
Mouse
MPD
MPLAB IDE
MS Small Basic
MSDOS
MSIL
MuLisp
Mumps
MySQL FUNCTION
Mythryl
N
Natural
Nemerle
newLISP
NewtonScript
Nice
Nim
Nit
Node.js
Noor
NSIS
NXC
O
Oberon.oberon
Oberon.std
Objective-C
OCaml
Occam
Octave
Omnimark
Ook
OpenVMS
OPL.dialog
OPL.simple
Oz
P
ParaSail
Parser
Pascal (Windows)
Pascal
Pawn
PBASIC
PDF
PEARL
PeopleCode
Perl
Perl 6
Pharo
PHP+GD
PHP
Picat
Piet
Pike
PILOT
PL-SQL
PL1
Plankalkül
Pocket Calculator
POP-11
Portugol
PostgreSQL
Postscript
POV-Ray
Powerbasic
Powerflex
PowerScript
Powershell
PPL
PQN-PROC
PRAAT
ProC
Processing
Profan
Prograph
Progress
Prolog
Punyforth
PureBasic (Console)
PureBasic (Messagebox)
PureBasic (Window)
Python 2
Python 3
Q
Q
Qalb
QCL
qore
QuakeC
Quartz Composer
QuickBASIC
Quorum
R
R
Racket
Rapira
ratfor
Rational Rose
React-VR
REALbasic
RealText
Reason
Rebol-view
REBOL
Redcode
REFAL-2
Refal
Regular Expression
Rexx (simple)
Rexx (window)
Rey
rhine
RPG IV v3-4
RPG IV v5
RPG IV v7.1
RPL
RSL
Ruby
Rust
S
S-Plus
SAKO
SAL
SApp
SAS
Sather
Sawzall
Scala
Scheme
Scilab
Scratch
Seed7
Self
SenseTalk
Setl2
Shakespeare
Shen
SilverBasic
SIMPLE
Simula
SinclairBasic
Skip
Smalltalk (simple)
Smalltalk (window)
Smalltalk MT
SMIL
SML
Snobol
Spin
Spiral
SPL4
Splunk SPL
Spry
SPSS
SQL (Advantage)
SQL (DB2)
SQL (Oracle)
SQL
sqlplus
SQR
Squeak
Squirrel
SSI
ST-Guide
Stata
Sucro
SuperCollider
SVG
Swift
SyMAL
Symsyn
szl
T
T-SQL
T
T9
TACL
TAL
Tcl
TECO
TeX
Texinfo
Thue
TI BASIC
TI Extended BASIC
TI-59
TI-8x
TinyFugue
Tk
Toy
Trans
troff
TSO CLIST
Turing Machine
Turing
TypeScript
U
Ubercode
UniComal
Unix Shell
unlambda
UnrealScript
Ursala
V
Vala
var'aq
Vatical
VAX Macro
VAX-11 Macro
VBA (Excel)
VBA (Word)
VBScript
Velato
Velocity
Verilog
Vexi
VHDL
Vim script
Visual Basic
Visual Basic .NET
Visual Basic 6
Visual FoxPro
Visual Prolog
VisualWorks Smalltalk
VMS-DCL
VRML
VSL
VVVV
W
wenyan
Whenever
Whirl
Whitespace
wml
Wolfram
WSH
X
X++
Xbase++
xblite
XHTML
XLogo
XPL0
XQuery
XSL-FO
XSLT
Y
Yacas
Z
Zig
ZIM
Hello world in قلب
(قول "مرحبا يا عالم!")
// Hello world in μλ
> EEEEEEEΔΔΘς v
v ςΘΔEEEEEEEEEE <
> EEEEEEEEEEEδδΘς v
v ΘδδEEEEEEEEEEEς <
> ς EEEEEEEEEEEΔΘ v
v ΘΔΔΔΔEEEEς <
> ςEEEΔΔΘ v
v ΘδEEEEEEEEEEEEς <
> ςEEEEEEEEEEEΔΘ v
v ΘΔΔΔΔEEEEEEEEEEEς <
> ςEEEEEEEEEEEδδΘ v
v ΘEEEEEEEEEEς <
> ςEEEΔΔΔΘ λ
// Hello World in 1C:Enterprise built-in script language
Message("Hello, World!");
// Hello world in 4D, formerly known as 4th Dimension
ALERT("Hello World!")
// Hello World in 4Test
testcase printHelloWorld()
print("Hello World!")
\ Hello world in 8th
"Hello, world!\n" .
REPORT ZHB00001.
*Hello world in ABAP/4 *
WRITE: 'Hello world'.
\ Hello world in ABC
WRITE "Hello, World!" /
// Hello world in ACPI Source Language
Scope(\) {
Method(_WAK) {
Store ("Hello World", Debug)
Return(Package(2){0x00000000,0})
}
}
// Hello world in Action Code Script (scripting language for the Hexen/Doom game engine)
#include "zcommon.acs"
script 1 ENTER
{
print(s:"Hello World!");
}
; Hello world in Action! programming language for the Atari 8-Bit computers
PROC Main()
PrintE("Hello World!")
RETURN
// Hello World in Actionscript (up to Flash 5, IDE only)
trace ("Hello World");
// Hello World in ActionScript 2.0 (Flash 8)
class HelloWorld
{
private var helloWorldField:TextField;
public function HelloWorld( mc:MovieClip )
{
mc.helloWorldField = mc.createTextField("helloWorldField", mc.getNextHighestDepth(), 0, 0, 100, 100);
mc.helloWorldField.autoSize = "left";
mc.helloWorldField.html = true;
mc.helloWorldField.htmlText = '<font size="20" color="#0000FF">Hello World!</font>';
}
}
// on a frame
import HelloWorld;
var hw:HelloWorld = new HelloWorld( this );
// Hello World in Actionscript (Flash MX onwards)
_root.createTextField("mytext",1,100,100,300,100);
mytext.multiline = true;
mytext.wordWrap = true;
mytext.border = false;
myformat = new TextFormat();
myformat.color = 0xff0000;
myformat.bullet = false;
myformat.underline = true;
mytext.text = "Hello World!";
mytext.setTextFormat(myformat);
// Hello World in ActionScript 3. Place code in the first frame Actions.
var t:TextField=new TextField();
t.text="Hello World!";
addChild(t);
-- Hello World in Ada
with Text_IO;
procedure Hello_World is
begin
Text_IO.Put_Line("Hello World!");
end Hello_World;
// Hello World in ADVPL
User Function Hello()
Local cMsg := "Hello, world!"
conout(cMsg)
MsgInfo(cMsg)
Return
-- Hello world in Agda
module hello where
open import IO
main = run (putStrLn "Hello, World!")
Hello world in aheui. This language has no comments.
밤밣따빠밣밟따뿌
빠맣파빨받밤뚜뭏
돋밬탕빠맣붏두붇
볻뫃박발뚷투뭏붖
뫃도뫃희멓뭏뭏붘
뫃봌토범더벌뿌뚜
뽑뽀멓멓더벓뻐뚠
뽀덩벐멓뻐덕더벅
'BEGIN'
'COMMENT' Hello World in Algol 60;
OUTPUT(4,'(''('Hello World!')',/')')
'END'
( # Hello World in Algol 68 # print(("Hello World!",newline)))
' Hello World in Alpha Five Xbasic
ui_msg_box("The 'Hello World' Collection", "Hello World", UI_ATTENTION_SYMBOL)
{
"Comment": "Hello world in Amazon States Language",
"StartAt": "Hello World",
"States": {
"Hello World": {
"Type": "Task",
"Resource": "arn:aws:lambda:us-east-1:123456789012:function:HelloWorld",
"End": true
}
}
}
Hello World in amharic (in JavaScript)
<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>
-> Hello World in Amiga-E
PROC main() IS WriteF('Hello World\n')
Rem Hello world in AMOS
Print "Hello world!"
// Hello world in Andl
'Hello world!'
// Hello world in AngelScript
void main() { print("Hello world\n"); }
Hello world in Anguish.
---
- name: Hello world as an Ansible Playbook
hosts: ansibleclient01.local
tasks:
- name: Create a file called '/tmp/testfile.txt' with the content 'hello world'.
copy:
content: hello worldn
dest: /tmp/testfile.txt
Hello world in Ante. This language has no comments.
9♦8♥J♦A♦2♣3♥7♠J♦A♦7♦J♦J♦A♦3♦J♦5♥6♦4♥J♥A♥6♠6♠J♥A♦8♦J♦A♦8♠J♦A♦3♦J♦A♦6♠J♦A♦8♠J♦A♥3♦2♠J♥A♥2♣6♠J♥
// Hello World in the APC language for probes
probe program
{
on_entry log ("Hello, world!\n");
}
⍝ Hello World in APL
⎕←\'Hello World\'
-- "Hello World" in AppleScript:
display dialog "Hello World"
// Hello world in the Arduino programming language
void setup()
{
Serial.begin(9600);
Serial.println("Hello, world!");
}
void loop()
{
}
// Hello world in Arena
print("Hello World!");
// Hello world in Arendelle
"Hello, World!"
Hello World in Argh!. No comment character exists.
j world
lppppppPPPPPPsrfj
hello, * j
qPh
# Hello world in ArnoldC
IT'S SHOWTIME
TALK TO THE HAND "Hello World"
YOU HAVE BEEN TERMINATED
`` Hello world in AsciiDots
.-$"Hello, World!"
<!-- Hello World for ASP.NET using C# -->
<% @ Page Language="C#" %>
<% ="Hello World!" %>
Hello World for Microsoft ASP (in JavaScript)
<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>
<!-- Hello World in ASP-VBE (Visual Basic Script Encided) -->
<html>
<script language="VBScript.Encode">#@~^HQAAAA==@#@&HdTAK6PrCsVKP WMV[Zr@#@&HwcAAA==^#~@</script>
</html>
Hello World for Microsoft ASP (in VBScript)
<%@ language="vbscript" %>
<html><body>
<%
Response.write "Hello World!"
%>
</body></html>
<!-- Hello World in ASP.NET -->
<%= "Hello World!" %>
**********************************
* *
* HELLO WORLD FOR 6502 *
* APPLE ][, MERLIN ASSEMBLER *
* *
**********************************
STROUT EQU $DB3A ;OUTPUTS AY-POINTED NULL TERMINATED STRING
LDY #>HELLO
LDA #<HELLO
JMP STROUT
HELLO ASC "HELLO WORLD!",00
; Hello World for 6502 Assembler (C64)
ldy #0
beq in
loop:
jsr $ffd2
iny
in:
lda hello,y
bne loop
rts
hello: .tx "Hello World!"
.by 13,10,0
; Hello World in 68000 Assembler for dos.library (Amiga)
move.l #DOS
move.l 4.w,a6
jsr -$0198(a6) ;OldOpenLibrary
move.l d0,a6
beq.s .Out
move.l #HelloWorld,d1
A) moveq #13,d2
jsr -$03AE(a6) ;WriteChars
B) jsr -$03B4 ;PutStr
move.l a6,a1
move.l 4.w,a6
jsr -$019E(a6) ;CloseLibrary
.Out rts
DOS dc.b 'dos.library',0
HelloWorld dc.b 'Hello World!',$A,0
; Hello World in 68000 Assembler (Atari ST)
move.l #helloworld,-(A7)
move #9,-(A7)
trap #1
addq.l #6,A7
move #0,-(A7)
trap #1
helloworld:
dc.b "Hello World!",$0d,$0a,0
; Hello World in 68008 Assembler (Sinclar QL)
move.l #0,a0
lea.l mess,a1
move.w $d0,a2
jsr (a2)
rts
mess dc.w 12
dc.b 'Hello World!',10
end
-- Hello World in Assembler for the Intel 8051 (MSC51)
Org 0
mov dptr,#msg
mov R0,#30h
loop:
clr a
movc a,@a+dptr
jz end
mov @R0,a
inc R0
inc dptr
sjmp loop
end:
jmp $
msg:
db 'Hello World",0
/* Hello world in ARM assembly (Android devices) */
.data
msg:
.ascii "Hello, World!\n"
len = . - msg
.text
.globl _start
_start:
mov %r0, $1
ldr %r1, =msg
ldr %r2, =len
mov %r7, $4
swi $0
mov %r0, $0
mov %r7, $1
swi $0
; Hello World in ARM code assembler, with RISC OS software interrupt
SWI "OS_WriteS"
EQUS "Hello World!"
EQUB 0
ALIGN
MOV PC,R14
.TITL HELLO
02 ; "HELLO, WORLD" FOR NOVA RUNNING RDOS
03 ; USES PCHAR SYSTEM CALL
04 .NREL
05 .ENT START
06
07 START:
08 00000'022424 DOCHAR: LDA 0,@PMSG ; LOAD AC0 WITH NEXT CHARACTER,
09 00001'101015 MOV# 0,0,SNR ; TEST AC0;
10 00002'000412 JMP DONE ; SKIPPED IF NONZERO
11 00003'006017 .SYSTM
12 00004'010000 .PCHAR ; PRINT FIRST
13 00005'000413 JMP ER ; SKIPPED IF OK
14 00006'101300 MOVS 0,0 ; SWAP BYTES
15 00007'006017 .SYSTM
16 00010'010000 .PCHAR ; PRINT SECOND
17 00011'000407 JMP ER ; SKIPPED IF OK
18 00012'010412 ISZ PMSG ; POINT TO NEXT WORD
19 00013'000765 JMP DOCHAR ; GO AROUND AGAIN
20
21 00014'006017 DONE: .SYSTM ; NORMAL EXIT
22 00015'004400 .RTN
23 00016'000402 JMP ER
24 00017'063077 HALT
25 00020'006017 ER: .SYSTM ; ERROR EXIT
26 00021'006400 .ERTN
27 00022'063077 HALT
28 00023'063077 HALT
29
30 00024'000025'PMSG: .+1 ; ADDRESS OF FIRST WORD OF TEXT
31 ; NOTE BYTES ARE PACKED RIGHT-TO-LEFT BY DEFAULT
32 00025'042510 .TXT /HELLO, WORLD!<15><12>/ ; THAT'S CR LF
33 046114
34 026117
35 053440
36 051117
37 042114
38 006441
39 000012
40 00035'000000 0 ; FLAG WORD TO END STRING
41
42 .END START
; Hello World for Intel compatible High Level Assembler
program HELLO;
#include( "stdlib.hhf" );
begin HELLO;
stdout.put("Hello World",nl);
end HELLO;
010 ! Hello world in Assembler for the HP-85
020 NAM HELLO
030 DEF RUNTIM
040 DEF TOKENS
050 DEF PARSE
060 DEF ERMSG
070 DEF INIT
100 PARSE BYT 0,0
110 RUNTIM BYT 0,0,377,377
120 TOKENS BYT 377
130 ERMSG BYT 377
140 !
150 INIT LDM R26,=MSG
160 ADMD R26,=BINTAB
170 LDM R36,=12D,0
180 JSB =OUTSTR
190 RTN
200 MSG ASC "Hello World!"
210 BINTAB DAD 101233
220 OUTSTR DAD 35052
300 FIN
ITLE 'Hello World for IBM Assembler/370 (VM/CMS)'
HELLO START
BALR 12,0
USING *,12
*
WRTERM 'Hello World!'
*
SR 15,15
BR 14
*
END HELLO
; Hello World for Intel Assembler (MSDOS)
mov ax,cs
mov ds,ax
mov ah,9
mov dx, offset Hello
int 21h
xor ax,ax
int 21h
Hello:
db "Hello World!",13,10,"$"
/* Hello world for IA64 (Itanium) Assembly */
.HW:
stringz "Hello World"
.text
.align 16
.global main#
.proc main#
main:
.prologue 14, 32
.save ar.pfs, r33
alloc r33 = ar.pfs, 0, 4, 1, 0
.vframe r34
mov r34 = r12
adds r12 = -16, r12
mov r35 = r1
.save rp, r32
mov r32 = b0
.body
addl r14 = @ltoffx(.HW), r1
;;
ld8.mov r14 = [r14], .HW
;;
st8 [r34] = r14
ld8 r36 = [r34]
br.call.sptk.many b0 = puts#
mov r1 = r35
;;
mov ar.pfs = r33
mov b0 = r32
.restore sp
mov r12 = r34
br.ret.sptk.many b0
## Hello Word in Assemlber for the MIPS Architecture
.globl main
main: jal hwbody #call Hello Word Procedure
trap 10 #exit
hwbody: addi $30, $30,-4 #we need to preserve
sw $4, 0($30) #existing values in register 4
addi $4,$0,72 # H
trap 101
addi $4,$0,101 # e
trap 101
addi $4,$0,108 # l
trap 101
trap 101 # l
addi $4,$0,111 # o
trap 101
addi $4,$0,32 # <space>
trap 101
addi $4,$0,87 # W
trap 101
addi $4,$0,111 # o
trap 101
addi $4,$0,114 # r
trap 101
addi $4,$0,108 # l
trap 101
addi $4,$0,100 # d
trap 101
addi $4,$0,33 # !
trap 101
addi $4,$0,10 # \n
trap 101
done: lw $4, 0($30) #restore values
addi $30, $30, 4 #in register 4
jr $31 #return to the main
* Hello World in Assembler
* for the MMIX Computer
LOC #100
Main GETA $255,String
TRAP 0,Fputs,StdOut
TRAP 0,Halt,0
String BYTE "Hello, world!",#a,0
// Hello World written in PA-RISC 2.0 assembly code
.LEVEL 2.0N
.SPACE $TEXT$,SORT=8
.SUBSPA $CODE$,QUAD=0,ALIGN=4,ACCESS=0x2c,CODE_ONLY,SORT=24
main
.PROC
.CALLINFO CALLER,FRAME=16,SAVE_RP,ORDERING_AWARE
.ENTRY
STW %r2,-20(%r30) ;offset 0x0
LDO 64(%r30),%r30 ;offset 0x4
ADDIL LR'M$3-$global$,%r27,%r1 ;offset 0x8
LDO RR'M$3-$global$(%r1),%r1 ;offset 0xc
STW %r1,-56(%r30) ;offset 0x10
ADDIL LR'M$3-$global$+16,%r27,%r1 ;offset 0x14
LDO RR'M$3-$global$+16(%r1),%r26 ;offset 0x18
LDW -56(%r30),%r25 ;offset 0x1c
LDIL L'printf,%r31 ;offset 0x20
.CALL ARGW0=GR,ARGW1=GR,RTNVAL=GR ;in=25,26;out=28;
BE,L R'printf(%sr4,%r31),%r31 ;offset 0x24
COPY %r31,%r2 ;offset 0x28
LDW -84(%r30),%r2 ;offset 0x2c
BVE (%r2) ;offset 0x30
.EXIT
LDO -64(%r30),%r30 ;offset 0x34
.PROCEND ;
.SPACE $TEXT$
.SUBSPA $CODE$
.SPACE $PRIVATE$,SORT=16
.SUBSPA $DATA$,QUAD=1,ALIGN=8,ACCESS=0x1f,SORT=16
M$3
.ALIGN 8
.STRINGZ "Hello World"
.BLOCK 4
.STRINGZ "%s\n"
.IMPORT $global$,DATA
.SPACE $TEXT$
.SUBSPA $CODE$
.EXPORT main,ENTRY,PRIV_LEV=3,LONG_RETURN
.IMPORT printf,CODE
.END
; Hello World in Assembler for the DEC PDP-11 with the
; RSX-11M-PLUS operating system
;
.title Hello
.ident /V0001A/
.mcall qiow$s, exit$s
.psect $code,ro,i
start: qiow$s #5,#5,,,,<#str, #len, #40>
exit$s
.psect $data,ro,d
str: .ascii / Hello World!/
len=.-str
.end start
/ Hello World in Assembler for the DEC PDP-8
*200
hello, cla cll
tls / tls to set printer flag.
tad charac / set up index register
dca ir1 / for getting characters.
tad m6 / set up counter for
dca count / typing characters.
next, tad i ir1 / get a character.
jms type / type it.
isz count / done yet?
jmp next / no: type another.
hlt
type, 0 / type subroutine
tsf
jmp .-1
tls
cla
jmp i type
charac, . / used as initial value of ir1
310 / H
305 / E
314 / L
314 / L
317 / O
254 / ,
240 /
327 / W
317 / O
322 / R
314 / L
304 / D
241 / !
m6, -15
count, 0
ir1 = 10
$
; Hello World in Assembler for the Darwin Power-PC
.data
.cstring
.align 2
msg:
.asciz "Hello world!\n"
len = . - msg
.text
.align 2
.globl _start
_start:
li r0,4
li r3,1
lis r4,ha16(msg)
ori r4,r4,lo16(msg)
li r5,len
sc
li r0,1
li r3,0
sc
! Hello world in SPARC Assembly Language
.section ".data1"
.align 4
.L16:
.ascii "hello world\n\0"
.section ".text"
.global main
main:
save %sp,-96,%sp
set .L16,%o0
call printf,1
nop
restore
-- Hello world in TAS Assembler for the TR 440 --
HELLO.=SEGM,XBA VB616, SSR 6 16,
FB616=R&ENDE,
VB616=FB616/AG, 3/H, TEXT/AG, 3/H,
TEXT=''*020Hello World!'',
ENDE,
; Hello World in VP Assembler for intent (Amiga Anywhere)
.include 'tao'
tool 'home/hello',VP,TF_MAIN,8192,0
ent (-:-)
qcall lib/print,(hello_world.p : i~)
ret ()
entend
data
hello_world:
dc.b "Hello World!",ASCII_LF,0
toolend
; Hello world in Assembler for the Win32 architecture
TITLE Hello world in win32. Tasm
VERSION T310
Model use32 Flat,StdCall
start_code segment byte public 'code' use32
begin:
Call MessageBox, 0, offset sHallo, offset caption, 0
Call ExitProcess, 0
start_code Ends
start_data segment byte public 'data' use32
sHallo db 'Hello world',0
caption db "Hi",0
start_data Ends
End begin
Hello world in Assembler for the Electrologica X1 (ca. 1958). Line numbers and comments are removed by the human who punches the source text.
dp zz 0 x 5
da 0 zz 0 di
0 2b 1 a set address increment to 1
3-> 1 2a 4 zz 0 c p load next character to A
2 6y 2 xp print it
3 y 2t 1 zz 0 a loop if not last char
4 7p and halt
5 dn + 19 lower case
6 + 28 h
7 + 25 e
8 + 32 l
9 + 32 l
10 + 35 o
11 + 15 comma
12 + 20 space
13 + 43 w
14 + 35 o
15 + 38 r
16 + 32 l
17 + 24 d
18 - 52 clrf, negative = last char
de 0 zz 0
" Hello world in Assembler for the Electrologica X8 (ca. 1965)
'BEGIN' TEL='1 000 000', TTY=8
M[24]:
GOTO(:START)
M[(64+TTY*4)]:
TAR:
M[(64+38*4)]:
TPAR:
M['400']:
START:
A=:HELLO DESCR " point to I/O descriptor
TAR[0]=A " set address of string
TAR[1]=-A " set IFT = -1
A=D18
TAR[2]=A
AFON(TTY) " send the message
LOOP: GOTO(:LOOP) " spin (since there is no halt)
D18: '001 000 000'
HELLO DESCR:
0
(17*TEL + :DAG[-1])
0
DAG: 37 " letters, red print
5 " H
16 " E
9 " L
9 " L
3 " O
27 " figures
6 " comma
31 " letters
4 " space
25 " W
3 " O
10 " R
9 " L
18 " D
2 " cr
8 " nl
; Hello World for z390 IBM compatible mainframe assembler
HELLO CSECT
USING *,15
WTO 'Hello World'
BR 14
END
; This is a "Hello World" program for Z80 and TMS9918 / TMS9928 / TMS9929 /
; V9938 or V9958 VDP.
; That means that this should work on SVI, MSX, Colecovision, Memotech,
; and many other Z80 based home computers or game consoles.
;
; Because we don't know what system is used, we don't know where RAM
; is, so we can't use stack in this program.
;
; This version of Hello World was written by Timo "NYYRIKKI" Soilamaa
; 17.10.2001
;
;----------------------------------------------------------------------
; Configure this part:
DATAP: EQU #98 ; VDP Data port #98 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #80 works on SVI
; (for other platforms you have to figure this out by your self)
CMDP: EQU #99 ; VDP Command port #99 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #81 works on SVI
; (for other platforms you have to figure this out by your self)
;-----------------------------------------------------------------------
; Program starts here:
ORG 0 ; Z80 starts always from here when power is turned on
DI ; We don't know, how interrupts works in this system, so we disable them.
; Let's set VDP write address to #0000
XOR A
OUT (CMDP),A
LD A,#40
OUT (CMDP),A
; Now let's clear first 16Kb of VDP memory
LD B,0
LD HL,#3FFF
LD C,DATAP
CLEAR:
OUT (C),B
DEC HL
LD A,H
OR L
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
JR NZ,CLEAR
; Now it is time to set up VDP registers:
;----------------------------------------
; Register 0 to #0
;
; Set mode selection bit M3 (maybe also M4 & M5) to zero and
; disable external video & horizontal interrupt
LD C,CMDP
LD E,#80
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 1 to #50
;
; Select 40 column mode, enable screen and disable vertical interrupt
LD A,#50
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 2 to #0
;
; Set pattern name table to #0000
XOR A
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 3 is ignored as 40 column mode does not need color table
;
INC E
;----------------------------------------
; Register 4 to #1
; Set pattern generator table to #800
INC A
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Registers 5 (Sprite attribute) & 6 (Sprite pattern) are ignored
; as 40 column mode does not have sprites
INC E
INC E
;----------------------------------------
; Register 7 to #F0
; Set colors to white on black
LD A,#F0
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Let's set VDP write address to #808 so, that we can write
; character set to memory
; (No need to write SPACE it is clear char already)
LD A,8
OUT (C),A
LD A,#48
OUT (C),A
; Let's copy character set
LD HL,CHARS
LD B, CHARS_END-CHARS
COPYCHARS:
LD A,(HL)
OUT (DATAP),A
INC HL
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
DJNZ COPYCHARS
; Let's set write address to start of name table
XOR A
OUT (C),A
LD A,#40
OUT (C),A
; Let's put characters to screen
LD HL,ORDER
LD B,ORDER_END-ORDER
COPYORDER:
LD A,(HL)
OUT (DATAP),A
INC HL
JR OVERNMI
NOP
NOP
; Here is address #66, that is entry for NMI
RETN ;Return from NMI
OVERNMI:
DJNZ COPYORDER
; The end
HALT
; Character set:
; --------------
ORDER:
DEFB 1,2,3,3,4,0,5,4,6,3,7
ORDER_END:
CHARS:
; H
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %11111000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %00000000
; e
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %11111000
DEFB %10000000
DEFB %01110000
DEFB %00000000
; l
DEFB %01100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %01110000
DEFB %00000000
; o
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %01110000
DEFB %00000000
; W
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %10101000
DEFB %10101000
DEFB %11011000
DEFB %10001000
DEFB %00000000
; r
DEFB %00000000
DEFB %00000000
DEFB %10110000
DEFB %11001000
DEFB %10000000
DEFB %10000000
DEFB %10000000
DEFB %00000000
; d
DEFB %00001000
DEFB %00001000
DEFB %01101000
DEFB %10011000
DEFB %10001000
DEFB %10011000
DEFB %01101000
DEFB %00000000
chars_end:
; Hello world in Z80 Assembly for CP/M
BDOS equ 05h
WRTLINE equ 09h
;
org 0100h
lxi d,sHello
mvi c,WRTLINE
call BDOS
ret
;
sHello db 'Hello, World!$'
; Hello World in Assembler for the ZX81 (Zilog Z80)
CALL SPRINT
DEFM HELLO WORLD.
DEFB FF
RET
SPRINT POP HL
LD A,(HL)
INC HL
PUSH HL
CP FF
RET Z
CALL PRINT
JR SPRINT
;; Hello world in Asterisk
exten => s,1,NoOp(Hello World)
// Hello world in ATS
implement main () = begin
print ("Hello, world!"); print_newline ()
end
; Hello World in AutoHotkey
Msgbox Hello, World!
;Hello, World for AutoIT3 http://www.autoitscript.com
msgbox(0,"Hello World",0)
Hello world for Mac OS X Automator
# Hello World for AviSynth video editor
BlankClip()
Subtitle("Hello, world!")
# Hello world in AWK
BEGIN {
print "Hello World!"
}
/* Hello World in B */
main() {
extern a, b, c;
putchar (a); putchar (b); putchar (c); putchar ('!*n');
}
a 'hell' ;
b 'o, w' ;
c 'orld' ;
Hello World in IBM mainframe Basic Assembler Language (BAL)
HELLO CSECT
STM R14,R12,12(R13)
LR R12,R15
USING HELLO,R12
LA R10,SAVEAREA
ST R13,4(R10)
ST R10,8(R13)
LR R13,R10
*
WTO 'HELLO WORLD',ROUTCDE=1
*
L R13,4(R13)
LM R14,R12,12(R13)
SR R15,R15
BCR B'1111',R14
*
SAVEAREA DS 18F
LTORG
R0 EQU 0
R1 EQU 1
R2 EQU 2
R3 EQU 3
R4 EQU 4
R5 EQU 5
R6 EQU 6
R7 EQU 7
R8 EQU 8
R9 EQU 9
R10 EQU 10
R11 EQU 11
R12 EQU 12
R13 EQU 13
R14 EQU 14
R15 EQU 15
END HELLO
' Hello World in PICAXE BASIC
Symbol TX_PIN = 0
Symbol TX_BAUD = N2400
SerOut TX_PIN, TX_BAUD, ( "Hello World", CR, LF )
10 REM Hello World in BASIC
20 PRINT "Hello World!"
# Hello world in Bato
mag_print "Hello World!"
// Hello world in Batsh
println("Hello world!");
#!/usr/bin/bc -q
# Hello World for the Unix "bc" calculator
print "Hello World!\n"
// Hello world in BCLP
GET "libhdr"
LET start() = VALOF
$( writes("Hello world*N")
RESULTIS 0
$)
// Hello World in BeanShell
print ("Hello World!");
// Hello world in Beef
using System;
namespace HelloWorld
{
class Program
{
static void Main()
{
Console.WriteLine("Hello, world!");
}
}
}
v Hello World in Befunge
>"dlroW olleH",,,,,,,,,,,@
{ *** Hello World in BETA ***}
(#
do
'Hello World!'->putLine
#)
%Hello world in BibTex
ENTRY{author}{}{}
FUNCTION {hello.world}
{
"Hello World!" write$ newline$
}
READ
EXECUTE {hello.world}
Hello world in byte-oriented
Binary Lambda Calculus
!Hello, world
Hello world in BIT. No comments are possible in this language.
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Hello world in BitZ. The source code is the BMP file shown below.
# Hello World as a 3D object in Blender
import Blender
from Blender import Scene, Text3d
txt = Text3d.New("Text")
txt.setText('Hello, world!')
Scene.GetCurrent().objects.new(txt)
Blender.Redraw()
' Hello World for BlitzMax
Graphics 640,480,16
While Not KeyHit(KEY_ESCAPE)
Cls
DrawText "Hello World",0,0
Flip
EndWhile
; Hello World in Blitz Plus (graphical mode)
Graphics 800,600,0,1
Text 790, 600, "Hello World"
WaitKey
char-set: windows-1252
#
# Hello World in BMC Remedy 7.0
# File exported Thu May 8 09:36:46 2008
#
begin active link
name : Remedy_HelloWorld
timestamp : 1210249958
export-version : 9
owner : Demo
last-changed : Demo
actlink-order : 0
wk-conn-type : 1
schema-name : _1
actlink-mask : 16
enable : 1
permission : 0
action {
message-type: 0
message-num : 10000
message-pane: 1
message-text: Hello World!!
}
object-prop : 2\60016\4\1\0\60017\4\1\0\
end
# Hello World in Boo
print "Hello World"
Hello World in Brainfuck
++++++++++[>+++++++>++++++++++>+++<<<-]>++.>+.+++++++
..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.
' Hello world in BrightScript
sub Main()
port = CreateObject("roMessagePort")
screen = CreateObject("roTextScreen")
screen.SetText("Hello World")
screen.setMessagePort(port)
screen.Show()
while true
msg = wait(0, port)
if(msg.isScreenClosed())
return -1
end if
end while
end sub
/BEGIN-PROCEDURE LOGGING=N
/REMARK "HELLO WORLD" IN BS2000 (SDF)
/ASSIGN-SYSDTA TO-FILE=*SYSCMD
/WRITE-TEXT 'HELLO WORLD!'
/SET-JOB-STEP
/ASSIGN-SYSDTA TO-FILE=*PRIMARY
/END-PROCEDURE
<!— Hello World in SAP Business Server Pages (BSP)
<%@page language="abap"%>
<%@extension name="htmlb" prefix="htmlb"%>
<html><body>
<%
CONSTANTS lv_hworld TYPE string VALUE `Hello World!`.
%>
<%=lv_hworld%>">
</body>
</html>
# Hello World in BuddyScript
+ =AnythingPerfect
- Hello, world!
# Hello world in Buzz
log("Hello World!")
Hello World in
Byte Syze.
No comments possible.
The following is actually a hexdump of the binary source code.
c7 3c 2a 3c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c
28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c
2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b
2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c
3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28
5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a
2b 2a 00 00 01 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 64 48 65 6c 6c 6f 2c 20 57
6f 72 6c 64 21 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
/* Hello world in C* */
#include <stdio.h>
main()
{
printf("Hello World!\n");
}
OBJECT Codeunit 50000 HelloWorld
{
PROPERTIES
{
OnRun=BEGIN
//Hello World in C/AL (Microsoft Business Solutions-Navision)
MESSAGE(Txt001);
END;
}
CODE
{
VAR
Txt001@1000000000 : TextConst 'ENU=Hello World';
BEGIN
END.
}
}
//Hello World in C#
class HelloWorld
{
static void Main()
{
System.Console.WriteLine("Hello, World!");
}
}
/* Hello World in C for Amiga Anywhere 2 (AA2) */
#include <aa.h>
int aaMain(int argc, char **argv)
{
aaOpenDisplay(200, 200, 16, "Hello World", FAA_DISPLAY_WINDOW);
aaDrawString(AA_DISPLAY_PIXMAP, "Hello, world!", 20, 20, AA_DEFAULT_FONT, 0xffff00, 0, FAA_FONT_INK, -1);
aaUpdate();
aaWaitInput();
return 0;
}
/* Hello World in C, Ansi-style */
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
puts("Hello World!");
return EXIT_SUCCESS;
}
/* Hello World in C for Curses */
#include <curses.h>
main()
{
initscr();
addstr("Hello World!\n");
refresh();
endwin();
return 0;
}
/* Hello World for C with GEM */
#include <aes.h>
main()
{
appl_init();
form_alert(1,"[0][Hello World!][Ok]");
appl_exit();
return 0;
}
/* Hello World in C for Intution (Amiga GUI) */
#include <intuition/intuition.h>
struct IntuitionBase *IntuitionBase = NULL;
struct IntuiText hello_text = {-1,-1,JAM1,0,0,NULL,"Hello World!",NULL };
struct IntuiText ok_text = {-1,-1,JAM1,0,0,NULL,"Ok",NULL };
void main(void)
{
IntuitionBase = (struct IntuitionBase *)
OpenLibrary("intuition.library", 0);
AutoRequest(NULL, &hello_text, NULL, &ok_text, NULL, NULL, 100, 50);
CloseLibrary(IntuitionBase);
}
/* Hello World in C, K&R-style */
main()
{
puts("Hello World!");
return 0;
}
/* "Hello World" in C using OGL - Open Graphics Library */
#include <GL/glut.h>
#define font GLUT_BITMAP_HELVETICA_18
#define tx "Hello World!"
void text(void)
{
char *p, tex[] = tx;
p = tex;
glColor3d(1.0, 1.0, 0.0);
glRasterPos2d(-.5, 0.);
while(*p) glutBitmapCharacter(font, *p++);
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
text();
glFlush();
}
void reshape(int width, int height)
{
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 1);
glMatrixMode(GL_MODELVIEW);
display();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowPosition(50, 50);
glutInitWindowSize(500, 500);
glutCreateWindow("Hello World OpenGL");
glClearColor(0,0,0,0);
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutMainLoop();
return 0;
}
/* Hello World for C with PresentationManager / OS/2 2.11 */
#define INCL_WIN
#include <os2.h>
int main( void )
{
HMQ hmq;
hmq = WinCreateMsgQueue( 0, 0 );
WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, (PSZ)"Hello World!",
(PSZ)"", 0, MB_OK );
WinDestroyMsgQueue( hmq );
return 0;
}
/* Hello world in C for MS-Windows */
#include <windows.h>
int PASCAL WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, LPSTR CmdLine, int Show)
{
MessageBox(GetActiveWindow(), "Hello World!", "Hello Windows World", MB_OK);
return 0;
}
/* Hello World in C with X11 using Athena widgets */
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Xaw/Label.h>
main(int argc,char **argv)
{
XtAppContext app_context;
Widget toplevel,hello;
toplevel = XtVaAppInitialize(&app_context,"XHello",NULL,0,
&argc,argv,NULL,NULL);
hello = XtVaCreateManagedWidget("Hello World!",labelWidgetClass,
toplevel,(void*)0);
XtRealizeWidget(toplevel);
XtAppMainLoop(app_context);
return 0;
}
// Hello World in C++ (pre-ISO)
#include <iostream.h>
main()
{
cout << "Hello World!" << endl;
return 0;
}
// Hello World in C++/CLI for .NET
using namespace System;
void main()
{
Console::WriteLine("Hello World");
}
// Hello World in C++, Epoc style (for Symbian OS)
#include <eikapp.h>
#include <eikdoc.h>
#include <eikappui.h>
class CHelloWorldAppUi;
class CEikApplication;
class CHelloWorldAppView;
class CHelloWorldApplication : public CEikApplication
{
public:
TUid AppDllUid() const;
protected:
CApaDocument* CreateDocumentL();
};
class CHelloWorldDocument : public CEikDocument
{
public:
static CHelloWorldDocument* NewL(CEikApplication& aApp);
static CHelloWorldDocument* NewLC(CEikApplication& aApp);
~CHelloWorldDocument(){};
public:
CEikAppUi* CreateAppUiL();
private:
void ConstructL() {};
CHelloWorldDocument(CEikApplication& aApp){};
};
class CHelloWorldAppUi : public CEikAppUi
{
public:
void ConstructL();
CHelloWorldAppUi(){};
~CHelloWorldAppUi(){};
};
static const TUid KUidHelloWorldApp = {0x10005B91};
GLDEF_C TInt E32Dll(TDllReason )
{
return KErrNone;
}
EXPORT_C CApaApplication* NewApplication()
{
return (new CHelloWorldApplication);
}
CApaDocument* CHelloWorldApplication::CreateDocumentL()
{
CApaDocument* document = CHelloWorldDocument::NewL(*this);
return document;
}
TUid CHelloWorldApplication::AppDllUid() const
{
return KUidHelloWorldApp;
}
CHelloWorldDocument* CHelloWorldDocument::NewL(CEikApplication& aApp)
{
CHelloWorldDocument* self = NewLC(aApp);
CleanupStack::Pop(self);
return self;
}
CHelloWorldDocument* CHelloWorldDocument::NewLC(CEikApplication& aApp)
{
CHelloWorldDocument* self = new (ELeave) CHelloWorldDocument(aApp);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
CEikAppUi* CHelloWorldDocument::CreateAppUiL()
{
CEikAppUi* appUi = new (ELeave) CHelloWorldAppUi;
return appUi;
}
void CHelloWorldAppUi::ConstructL()
{
BaseConstructL();
_LIT(message,"Hello!");
CAknInformationNote* informationNote = new (ELeave) CAknInformationNote;
informationNote->ExecuteLD(message);
}
// Hello World in C++-FLTK
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
int main(int argc, char **argv) {
Fl_Window *ventana = new Fl_Window(300,180);
ventana->begin();
Fl_Box *box = new Fl_Box(20,40,260,100,"Hello World!");
box->labelsize(50);
ventana->end();
ventana->show(argc, argv);
return Fl::run();
}
// Hello World in C++ for the Gtk+ toolkit
#include <gtkmm/main.h>
#include <gtkmm/button.h>
#include <gtkmm/window.h>
#include <iostream>
void button_clicked()
{
std::cout << "Hello, World !" << std::endl;
}
int main (int argc, char *argv[])
{
Gtk::Main kit(argc, argv);
Gtk::Window hello_window;
Gtk::Button hello_button("Hello World");
hello_window.set_border_width(10);
hello_window.add(hello_button);
hello_button.signal_clicked().connect(sigc::ptr_fun(&button_clicked));
hello_button.show();
Gtk::Main::run(hello_window);
return 0;
}
// Hello World in ISO C++
#include <iostream>
int main()
{
std::cout << "Hello World!" << std::endl;
}
// Hello World in C++ for Microsoft Foundation Classes
// (Microsoft Visual C++).
#include <afxwin.h>
class CHello : public CFrameWnd
{
public:
CHello()
{
Create(NULL,_T("Hello World!"),WS_OVERLAPPEDWINDOW,rectDefault);
}
};
class CHelloApp : public CWinApp
{
public:
virtual BOOL InitInstance();
};
BOOL CHelloApp::InitInstance()
{
m_pMainWnd = new CHello();
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}
CHelloApp theApp;
// Hello World in C++ for the Qt framework
#include <qapplication.h>
#include <qlabel.h>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QLabel l("Hello World!", 0);
l.setCaption("Test");
l.setAlignment(Qt::AlignCenter);
l.resize(300, 200);
a.setMainWidget(&l);
l.show();
return(a.exec());
}
* Hello world in CA-Easytrieve Plus
JOB
DISPLAY 'HELLO, WORLD!'
HelloWorld ;Hello World in Caché Object Script
Start ;
Write "Hello world"
Quit
(* Hello World in CAML Light *)
let hello =
print_string "Hello World!";
;;
;; Hello world in Carp
(println "hello world")
'Hello World in Casio-Basic. [new line symbol here (press EXE)]
"Hello World!"
(* Hello World in CDuce *)
print "Hello World!\n";;
! Hello World in Centura
Function: HelloWorld
Description:
Returns
Parameters
Static Variables
Local variables
Actions
Call SalMessageBox( 'Hello World','Message',MB_Ok)
// Hello world in Ceylon
print("Hello, World!");
// Hello world in ChaiScript
#include <chaiscript/chaiscript.hpp>
std::string helloWorld(const std::string &t_name) {
return "Hello " + t_name + "!";
}
int main() {
chaiscript::ChaiScript chai;
chai.add(chaiscript::fun(&helloWorld), "helloWorld");
chai.eval(R"(
puts(helloWorld("World"));
)");
}
Hello World Souffle.
This recipe prints the immortal words "Hello world!", in a basically brute force
way. It also makes a lot of food for one person.
Ingredients.
72 g haricot beans
101 eggs
108 g lard
111 cups oil
32 zucchinis
119 ml water
114 g red salmon
100 g dijon mustard
33 potatoes
Method.
Put potatoes into the mixing bowl. Put dijon mustard into the mixing bowl. Put
lard into the mixing bowl. Put red salmon into the mixing bowl. Put oil into
the mixing bowl. Put water into the mixing bowl. Put zucchinis into the mixing
bowl. Put oil into the mixing bowl. Put lard into the mixing bowl. Put lard
into the mixing bowl. Put eggs into the mixing bowl. Put haricot beans into
the mixing bowl. Liquefy contents of the mixing bowl. Pour contents of the
mixing bowl into the baking dish.
Serves 1.
Hello world in Chicken. This language has no comments.
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-- Hello World in CICS COBOL
000100 IDENTIFICATION DIVISION.
000200 PROGRAM-ID. HELLO.
000300 * HELLO WORLD IN CICS COBOL.
000400 AUTHOR. ROBERT GOSLING.
000500 ENVIRONMENT DIVISION.
000600 DATA DIVISION.
000700 WORKING-STORAGE SECTION.
000800 01 WS-DATA-AREA PIC X(80) VALUE "HELLO WORLD!".
000900 PROCEDURE DIVISION.
001000 EXEC CICS SEND FROM (WS-DATA-AREA) END-EXEC.
001100 EXEC CICS RETURN END-EXEC.
!Hello World in Clarion
PROGRAM
MAP
END
CODE
MESSAGE('Hello World!')
RETURN
// Hello World in Clean
module hello
Start :: String
Start = "Hello World!\n"
// Hello World in Clipper
? "Hello World"
; Hello world in Clojure
(defn hello []
(println "Hello world!"))
(hello)
/* Hello World in CLP for the IBM AS/400 */
PGM
SNDPGMMSG MSG('Hello World !') MSGTYPE(*COMP)
ENDPGM
# Hello World in CMake
message(STATUS "Hello World!")
* Hello World in COBOL
*****************************
IDENTIFICATION DIVISION.
PROGRAM-ID. HELLO.
ENVIRONMENT DIVISION.
DATA DIVISION.
PROCEDURE DIVISION.
MAIN SECTION.
DISPLAY "Hello World!"
STOP RUN.
****************************
"""Hello world in Cobra"""
class Hello
def main
print 'Hello, world.'
// Hello World in Cocoa Obj-C (OS X)
#import <Foundation/Foundation.h>
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSLog(@"Hello, World!");
[pool release];
return 0;
}
# Hello world in Coconut
"hello, world!" |> print
// Hello world in CoDScript
main(){
iPrintLnBold("Hello World!");
}
// Hello world in CoffeeScript
alert "Hello, World!"
<!---Hello world in ColdFusion--->
<cfset message = "Hello World">
<cfoutput> #message#</cfoutput>
#Hello World in Command Script 3.1
#Meta.Name: "Hello World"
#Block(Main).Start
echo "Hello World!"
#Block(Main).End
;;; Hello world in Common Lisp
(print "Hello World")
%% Hello World in Console PostScript
serverdict begin 0 exitserver
/Courier findfont
48 scalefont setfont
22 22 moveto
(Hello World!) show
showpage
%% End
% Hello world in ConTeXt
\starttext
Hello World!
\stoptext
-- Hello World in Cool
class Main inherits IO{
main():Object{
out_string("Hello, world!\n")
};
};
' Hello World in CoolBasic
print "hello world"
wait key
title 'Hello world in cpl on a Warrex Centurion'
system zhelloworld (main,exp=d)
;
file crt:sysipt,class=0,seq
;
define m00:'hello world'
format f00:c132
;
entrypoint crt
;
entry
;
open io crt
;
write (crt, f00) m00
stop 0
;
end
# Hello world in Crystal
puts "Hello World"
/* Hello World in CSS */
body:before {
content: "Hello World";
}
// Hello world in CUDA
#include <stdio.h>
const int N = 16;
const int blocksize = 16;
__global__
void hello(char *a, int *b)
{
a[threadIdx.x] += b[threadIdx.x];
}
int main()
{
char a[N] = "Hello \0\0\0\0\0\0";
int b[N] = {15, 10, 6, 0, -11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
char *ad;
int *bd;
const int csize = N*sizeof(char);
const int isize = N*sizeof(int);
printf("%s", a);
cudaMalloc( (void**)&ad, csize );
cudaMalloc( (void**)&bd, isize );
cudaMemcpy( ad, a, csize, cudaMemcpyHostToDevice );
cudaMemcpy( bd, b, isize, cudaMemcpyHostToDevice );
dim3 dimBlock( blocksize, 1 );
dim3 dimGrid( 1, 1 );
hello<<<dimGrid, dimBlock>>>(ad, bd);
cudaMemcpy( a, ad, csize, cudaMemcpyDeviceToHost );
cudaFree( ad );
cudaFree( bd );
printf("%s\n", a);
return EXIT_SUCCESS;
}
\def\title{<a href="/showArticle.jhtml?documentID=cuj9505wittenbe&pgno=1">Listing 1</a>}
@*A Simple Example.
This is a trivial example of a \.{CWEB} program.
It is, of course, the classic "hello, world"
program we all know and love:
@c
@<Header files needed by the program@>@;
@#
main(void)
{
@<Print the message |"hello, world"|@>@;
}
@ Naturally, we use |printf| to do the dirty work:
@<Print the message |"hello, world"|@>=
printf("hello, world\n");
@ The prototype for |printf| is in the standard
header, \.{<stdio.h>}.
@<Header files needed by the program@>=
#include <stdio.h>
@*Index.
<!-- Hello World in Cybernetics Oriented Language (CYBOL) -->
<model>
<part name="send_message" channel="inline" abstraction="operation" model="send">
<property name="channel" channel="inline" abstraction="character" model="shell"/>
<property name="message" channel="inline" abstraction="character" model="Hello, World!"/>
</part>
<part name="exit_application" channel="inline" abstraction="operation" model="exit"/>
</model>
// Hello World in D
import std.stdio;
void main()
{
writefln("Hello World!");
}
// Hello World as a relation-variable in D4
select row { "Hello World" AMessage }
// Hello world in Dafny
method Main() {
print "Hello, World!\n";
}
` Hello World in Darkbasic
print "Hello World!"
wait key
// Hello world in Dart
main() {
print('Hello world!');
}
PROGRAM HELLO.B
# Hello World in Databasic
CRT "HELLOW WORLD"
END
// Hello World in Dataflex Procedural
/tela
Hello world
/*
clearscreen
page tela
* Hello World in dBase IV
? "Hello World!"
#!/usr/bin/dc
# Hello world! in dc (Unix desk calculator)
[Hello world!]p
$! Hello world in Digital/Compaq/HP DCL (Digital Command Language)
$ write sys$output "Hello World"
// Hello World in Delphi
Program Hello_World;
{$APPTYPE CONSOLE}
Begin
WriteLn('Hello World');
End.
# Hello World in Dialect
print "Hello World"
// Hello World in DM (Dream Maker)
mob
Login()
..()
world << "Hello World!"
! Hello World in DML (Gembase database language)
PROCEDURE_FORM MAIN
PRINT/NOWAIT ("Hello world")
END_FORM
/* Hello world in Draco */
proc main()void:
writeln("Hello world!");
corp;
Hello World in DWIM ("Do what I mean").
Comments are not needed in this language.
DWIM
module: hello-world
author: Homer
copyright: (c) 1994 Homer
version: 1.0
// Hello World in DYLAN
define method main (#rest args)
princ("Hello world!");
end;
main();
<<!! Hello World in DynaMorph >>
<#setString foo {Hello World!}#>
<html>
<head>
<title>DynaMorph</title>
</head>
<body>
<#getString foo#>
</body>
</html>
# Hello World in E
println("Hello, world!")
// Hello World in easm (Win32).
subsystem cui
section imports
from msvcr70.dll import printf
from kernel32.dll import ExitProcess
section data
string pszOutput = "Hello World!"
section code
call printf (&pszOutput)
call ExitProcess (00h)
// Hello world in Ecstasy
module HelloWorld
{
void run()
{
@Inject Console console;
console.println("Hello World!");
}
}
Hello world in Ecstatic. No comments are possible in this language.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(followed by another 24,866,256,684,781,338,733,321,022,194,929,619,017,923,951,399,467,222,375,071,721,694,990,877,932,162,871,254,860,704 exclamation points)
note "Hello World in Eiffel"
class HELLO
create run
feature run
do
print ("Hello World!%N")
end
end
(* Hello World in ELAN *)
putline ("Hello World!");
// Hello world in ELENA 3.0
program =
[
console writeLine:"Hello world!".
].
// Hello world in ELENA 4.0
public program()
{
console.writeLine("Hello world!")
}
# Hello world in Elixir
defmodule HelloWorld do
IO.puts "Hello, World!"
end
:: Hello World in Elliott Autocode
SETF PUNCH
SETR 1
1)TELEPRINTER
LINE
TITLE Hello World.;
STOP
START 1
-- Hello world in Elm
import Text
main = Text.plainText "Hello, world!"
👴 Hello world in Emojicode
🐇 🐼 🍇
🐇🐖 🏁 ➡️ 🚂 🍇
😀 🔤Hello world!🔤
🍎 0
🍉
🍉
** Hello world in Emoticon **
hello world :-Q S:-P :-Q
// Hello world in EOS 2
Fenster:Fenster
Text:Textfeld
Fenster.zeichne(Text)
Text.zeileHinzufügen("Hello, World!")
%% Hello World in Erlang
-module(hello).
-export([hello/0]).
hello() ->
io:format("Hello World!~n", []).
! Hello world in ERRE
PROGRAM HELLO
BEGIN
PRINT("Hello World!")
END PROGRAM
-- Hello world in Eta
main = putStrLn $ "Hello World!"
-- Hello World in Euphoria
puts(1, "Hello World!\n")
# Hello world in Eve
bind @browser
[tag: "div", text: "Hello, world"]
# Hello world in Ezhil
பதிப்பி "வணக்கம்!"
பதிப்பி "உலகே வணக்கம்"
பதிப்பி "******* நன்றி!. *******"
exit()
(* Hello World in F# *)
printf "Hello World!\n"
! Hello world in F
program hello
print *, "Hello world!"
end program hello
// Hello World in Falcon
> "Hello World!"
{ Hello World in FALSE }
"Hello world!
"
// Hello world in Felix
println$ "Hello World";
// Hello world in Fennel
(print "Hello world!")
/**
* start script -- Hello world in Ferite ( www.ferite.org )
*/
uses "console";
Console.println("Hello World");
/* end script */
(Hello world in Fetlang)
Make slave scream "Hello World!"
#Hello World in Filemaker Script
Show Custom Dialog ["Hello World" ; "Hello World"]
;; Hello World in Fjölnir (Icelandic programming language)
"hello" < main
{
main ->
stef(;)
stofn
skrifastreng(;"Halló Veröld!"),
stofnlok
}
*
"GRUNNUR"
;
# Write "Hello world" in Flaming Thunder.
Write "Hello world".
1.01 COMMENT HELLO WORLD IN FOCAL
1.02 TYPE "HELLO WORLD", !
1.03 QUIT
-* Hello World in FOCUS
-TYPE Hello world
Hello world in Folders.
No comments possible. The source code of the program is the structure of nested folders
in the Windows file system depicted here.
' Hello world in Forth
." Hello World" CR
C Hello World in Fortran
PROGRAM HELLO
WRITE (*,100)
STOP
100 FORMAT (' Hello World! ' /)
END
C Hello World in Fortran 77
PROGRAM HELLO
PRINT*, 'Hello World!'
END
! Hello World in Fortran 90 and 95
PROGRAM HelloWorld
WRITE(*,*) "Hello World!"
END PROGRAM
PROGRAM HELLO
c
C Hello World in Fortran IV (supposedly for a TR440)
c
WRITE (6,'('' Hello World!'')')
END
(* Hello World in Fortress *)
export Executable
run(args) = print "Hello, world!"
'Hello World in FreeBASIC
print "Hello World"
// Hello World in Frink
println["Hello World!"]
// Hello world in Full Metal Jacket
Hello World in G-code.
Click here for a preview.
%
O1000
(PROGRAM NAME - HELLOWORLD)
(DATE=DD-MM-YY - 30-06-05 TIME=HH:MM - 19:37)
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( 1/16 FLAT ENDMILL TOOL - 1 DIA. OFF. - 1 LEN. - 1 DIA. - .0625)
(CONTOUR)
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%
'************************************
' Hello world in Gambas
'************************************
PUBLIC SUB Main()
PRINT "Hello World"
END
// Hello World in GameMonkey Script
print("Hello World");
-- Hello world in Genero BDL
main
display "hello world"
end main
// Hello world in Genie
init
print "Hello world!"
// Hello World in Gentee (simple version)
func hello<main> : @"Hello, World!"
// Hello World in Gentee
func hello <main>
{
print( "Hello, World!" )
getch()
}
// Hello World in GLBasic
PRINT "Hello World",1,1
SHOWSCREEN
MOUSEWAIT
// Hello World in GML (Game Maker Language)
draw_text(10,10,"Hello World")
screen_refresh()
keyboard_wait()
// Hello world in Go
package main
import "fmt"
func main() {
fmt.Printf("Hello World\n")
}
-- Hello World in Gofer
-- Simple version
helloWorld:: String
helloWorld = "Hello World!\n"
-- Hello World in Gofer
-- Dialog version
helloWorld :: Dialogue
helloWorld resps = [AppendChan stdout "Hello world!"]
<?xml version="1.0" encoding="UTF-8" ?>
<!-- Hello World as a Google gadget -->
<Module>
<ModulePrefs title="hello world example" />
<Content type="html">
<![CDATA[
Hello, world!
]]>
</Content>
</Module>
// Hello world in Gosu
print ( "Hello World!" )
//Hello World in GRAMophone
composition "Hello, World!" of "Composer"
{
%
player player1 {
grammar lindenmayer
%
axiom->print("Hello, World!");
}
player player2 {
grammar chomsky
%
@composition->print("Hello, World!");
}
}
// Hello world in Gravity
func main() {
System.print("Hello World!");
}
# Hello World in Gri
show "hello world"
// Hello World in Groovy
println "Hello World"
; Hello world in Guile
(define do-hello (lambda () (display "Hello world.") (newline)))
; Hello World in GynkoSoft
; Simple version
0.00 Protocol "Hello, World!"
; Hello World in GynkoSoft
; Dialog box output
0.00 Message "Hello, World!"
<?hh
// Hello world in Hack
echo 'Hello World';
// Hello world in Harbour
? "Hello World"
-- Hello World in Haskell
main = putStrLn "Hello World"
// Hello world in Have
func main() {
print("Hello, world!")
}
// Hello world in Haxe
class Hello {
static public function main() {
trace("Hello world!");
}
}
# Hello World as bdehaldia.exe external command
proc hdx_info {} {
set ::Titel [TRA "&Hello World"]
set ::Menu GMA
}
proc hdx_run {} {
tk_messageBox -type ok -message [TRA "Hello World!"]
destroy .
}
// Hello World in HolyC, the language of TempleOS
"Hello world";
:: Hello world in Hoon
!:("Hello World")
Hello World for the HP 41C. No comment character exists.
01 LBL "HELLO"
02 "HELLO WORLD"
03 AVIEW
<<
@ Hello World for the HP-48
@ << and >> are one char each
"HELLO WORLD"
>>
Hello World in HQ9+ and HQ9++. No comment character exists.
H
<HTML>
<!-- Hello World in HTML -->
<HEAD>
<TITLE>Hello World!</TITLE>
</HEAD>
<BODY>
Hello World!
</BODY>
</HTML>
# Hello world as a Hubot script
module.exports = (robot) ->
robot.respond /hello/i, (msg) ->
msg.send 'Hello World!'
Hello World in human languages.
Afrikaans | Hallo, wêreld! |
Albanian | Pershëndetje Botë |
Arabic | أهلاً بالعالم |
(Ahlan bil 'Alam) |
Armenian | Բարե՛ւ, աշխարհ։ |
(barev ash'kharh) |
Azeri | Salam Dünya |
Czech | Ahoj Světe! |
Basque/Euskara | Kaixo mundua! |
Belarusian | Прывітанне свет |
(Pryvitannie sviet) |
Bemba | Shani Mwechalo! |
Bengali | Shagatam Prithivi! |
Bosnian | Zdravo Svijete! |
Bulgarian | Здравей, свят! |
(Zdrav'ei svi'at) |
Cambodian | ជំរាបសួរ ពិភពលោក |
(chomreabsuor piphoplok) |
Catalan | Hola món! |
Chinese | 你好世界 |
(nǐ hǎo shì jiè) |
Cherokee | ᎣᏏᏲ ᎡᎶᎯ |
(O-si-yo E-lo-hi) |
Chinook Wawa | Klahowya Hayas Klaska |
Croatian | Bok Svijete! |
Danish | Hej, Verden! |
Dutch | Hallo, wereld! |
English | Hello World! |
Esperanto | Saluton mondo! |
Estonian | Tere maailm! |
Finnish | Hei maailma! |
French | Salut le Monde! |
Frisian | Hallo, wrâld! |
Galician | Ola mundo! |
German | Hallo Welt! |
Greek | Γεια σου κόσμε! |
(Geia soy kosme) |
Hawaiian | Aloha Honua |
Hebrew | שלום עולם |
(Shalom Olam) |
Hindi | नमस्ते दुनिया |
(namaste duniya) |
Hmong | Nyob zoo ntiaj teb. |
Hungarian | Helló világ! |
Icelandic | Halló heimur! |
Igbo | Ndewo Ụwa |
Indonesian | Halo Dunia! |
Irish | Dia dhaoibh, a dhomhain! |
Italian | Ciao Mondo! |
Japanese | こんにちは、 世界! |
(konnichiwa sekai) |
Kannada | ಹಲೋ ವರ್ಲ್ಡ್ |
(Halō varlḍ) |
Kiswahili | Habari dunia! |
Kikuyu | Niatia thi! |
Klingon | nuqneH |
Korean | 반갑다 세상아 |
(bangabda, sesangah) |
Lao | ສະບາຍດີ,ໂລກ |
(sabaidi olk) |
Latin | AVE MVNDE |
(ave munde) |
Latvian | Sveika, Pasaule! |
Lithuanian | Sveikas, Pasauli |
Lojban |
coi li terdi |
Luxembourgish | Moien Welt! |
Malagasy | Manao ahoana ry tany! |
Malayalam | Namaskaram, lokame |
Maltese | Merhba lid-dinja |
Norwegian | Hallo verden! |
Persian | !سلام دنیا |
(Salaam Donyaa!) |
Polish | Witaj świecie! |
Portuguese | Olá, mundo! |
Punjabi | ਸਤਿ ਸ੍ਰੀ ਅਕਾਲ ਦੁਨਿਆ |
(Sati srī akāla duni'ā) |
Romanian | Salut lume! |
Russian | Здравствуй, мир! |
(Zdra'vstvuj mi'r) |
Scots Gaelic | Halò, a Shaoghail! |
Serbian | Zdravo Svete! |
Slovak | Ahoj, svet! |
Slovenian | Pozdravljen svet! |
Spanish | ¡Hola mundo! |
Swedish | Hallå världen! |
Tagalog | Kamusta mundo! |
Tamil | ஹலோ உலகம் |
(Halō ulakam) |
Telugu | హలో వరల్డ్ |
(Halō varalḍ) |
Thai | สวัสดีโลก! |
(sawadee lok) |
Turkish | Merhaba Dünya! |
Ukrainian | Привiт, свiте! |
(Pryvi't svi'te) |
Urdu | ہیلو دنیا والو |
Vietnamese | Xin chào thế giới |
Welsh | S'mae byd! |
Yiddish | העלא וועלט |
(hela velt) |
Zulu | Sawubona Mhlaba |
-- Hello World in HyperTalk
answer "Hello, world!"
Hello World for IBM EXEC (under VM/CMS)
&CONTROL
*
&TYPE Hello World!
*
&EXIT 0
Hello World for IBM EXEC2 (under VM/CMS)
&TRACE OFF
*
&TYPE Hello World!
*
&EXIT 0
# Hello World in ici (http://www.zeta.org.au/~atrn/ici/)
printf("Hello World!\n");
@ HELLO WORLD IN ICL SCL
BEGIN
SEND_MESSAGE("HELLO WORLD")
END
# Hello world in Icon (http://www.cs.arizona.edu/icon/)
procedure main()
write("Hello world")
end
// Hello World in IDC-script language for IDA disaasembler
#include <idc.idc>
static main(void)
{
Message("Hello World!");
}
IDL> ; Hello World in IDL (Interactive Data Language)
IDL> print, "Hello World"
-- Hello world in Idris
module Main
main : IO ()
main = putStrLn "Hello world"
// Hello world in Imba
console.log "hello world"
$$(body).append <h1> "Hello world"
! "Hello world" in Inform
[ Main;
print "Hello world^";
];
# Hello World in Informix 4GL
MAIN
DISPLAY "Hello World"
END MAIN
/* Hello World in Ingres ABF */
procedure hello =
begin
message 'Hello, World' with style=popup;
end
// Hello World in InstallScript
// (Scripting language of InstallShield, a Windows install generator)
program
MessageBox("Hello World!",INFORMATION);
endprogram
Hello World in Intercal
DO ,1 <- #13
PLEASE DO ,1 SUB #1 <- #234
DO ,1 SUB #2 <- #112
DO ,1 SUB #3 <- #112
DO ,1 SUB #4 <- #0
DO ,1 SUB #5 <- #64
DO ,1 SUB #6 <- #194
DO ,1 SUB #7 <- #48
PLEASE DO ,1 SUB #8 <- #22
DO ,1 SUB #9 <- #248
DO ,1 SUB #10 <- #168
DO ,1 SUB #11 <- #24
DO ,1 SUB #12 <- #16
DO ,1 SUB #13 <- #214
PLEASE READ OUT ,1
PLEASE GIVE UP
// Hello World in io programming language
"Hello world!" print
; Hello World in Iptscrae.
; 1. from the chat prompt:
/ "Hello World!" SAY
; 2. in a cyborg:
ON OUTCHAT {
{ "Hello World!" SAY
} CHATSTR "say it" == IF
}
; 3. in a room script:
ON SELECT {
"Hello World!" SAY
}
NB. Hello World in J
'Hello World' 1!:2(2)
// Hello World in JADE
write "Hello World";
# Hello World in Jako
use sys;
sys::print("Hello, world!\n");
# Hello world in Janet
(print "hello, world!")
// Hello World in Jason
!greeting.
+!greeting : true <- .print("Hello World").
// Hello World in Java
class HelloWorld {
static public void main( String args[] ) {
System.out.println( "Hello World!" );
}
}
// Hello World on a mobile Java device
package helloworld;
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class HelloWorld extends MIDlet {
public HelloWorld()
{
Form form = new Form("Hello World");
form.append("Hello world!");
Display.getDisplay(this).setCurrent(form);
}
protected void pauseApp() { }
protected void startApp() throws
javax.microedition.midlet.MIDletStateChangeException { }
protected void destroyApp(boolean parm1) throws
javax.microedition.midlet.MIDletStateChangeException { }
}
import javax.servlet.*;
import javax.servlet.http.*;
import java.io.*;
//
// Hello World Java Servlet
//
public class HelloWorld extends HttpServlet {
public void service(HttpServletRequest request,
HttpServletResponse response)
throws IOException {
response.setContentType("text/html");
PrintWriter out = response.getWriter();
out.println("<html><body>");
out.println("Hello World!");
out.println("</body></html>");
}
}
// Hello World in Java using Swing GUI
class HelloWorldSwing {
static public void main(String args[]) {
javax.swing.JOptionPane.showMessageDialog(null,"Hello world!");
}
}
<!-- Hello World for Java Server Pages -->
<%@ page language='java' %>
<%="Hello World!" %>
// Hello world in JavaScript
console.log("Hello World");
//HERIB JOB ,'HERIBERT OTTEN',PRTY=12
//* HELLO WORLD FOR MVS
//HALLO EXEC PGM=IEBGENER
//SYSIN DD DUMMY
//SYSPRINT DD SYSOUT=*
//SYSUT2 DD SYSOUT=T
//SYSUT1 DD *
HELLO WORLD!
/*
//
; Hello World in JESS
(printout t "Hello World")
| Hello world in Jorf
Hello:Start
Msg:Add("Hello", "Ok")
Hello World!
Return
// Hello world in JSFuck
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// Hello World in JudoScript (a Java scripting layer)
. "Hello World";
# Hello world in Julia
println("Hello, World!")
/ Hello world in K
"Hello world!"
/ Hello World in K3
`0:"Hello World!\n
/ Hello World in K4/Q/KDB
1"Hello World\n"
/ Hello World in K5
1'"Hello World\n"
// Hello world in Kitten
"Hello World!" say
; Hello World in Kix
Run( "Notepad.exe" )
Sleep 1
SetFocus( "Untitled - Notepad" )
$ReturnCode = SendKeys("Hello World")
Sleep( 2 )
$ReturnCode = SendKeys("~{F4}Y")
// Hello world in Kotlin
fun main(args : Array<String>) {
println("Hello, world!")
}
Hello world in Kumir. This language doesn't have comments.
алг
нач
вывод “Hello world”
кон
{Hello World in Kylix}
program Hello_World;
uses
QDialogs;
begin
ShowMessage('Hello World');
end.
-- Hello world in LÖVE
function love.draw()
love.graphics.print('Hello World!', 400, 300)
end
// Hello World in L
namespace Hello is
class Main is
void init is()
IO.Std.out.println("Hello World!");
end
end
end
// Hello world in L33t
Gr34t l33tN3$$?
M3h...
iT 41n't s0 7rIckY.
l33t sP33k is U8er keWl 4nD eA5y wehn u 7hink 1t tHr0uGh.
1f u w4nn4be UB3R-l33t u d3f1n1t3lY w4nt in 0n a b4d4sS h4xX0r1ng s1tE!!! ;p
w4r3Z c0ll3cT10n2 r 7eh l3Et3r!
Qu4k3 cL4nS r 7eh bE5t tH1ng 1n teh 3nTIr3 w0rlD!!!
g4m3s wh3r3 u g3t to 5h00t ppl r 70tAl1_y w1cK1d!!
I'M teh fr4GM4stEr aN I'lL t0t41_1Ly wIpE teh phr34k1ng fL00r ***j3d1 5tYlE*** wItH y0uR h1dE!!!! L0L0L0L!
t3lEphR4gG1nG l4m3rs wit mY m8tes r34lLy k1kK$ A$$
l33t hAxX0r$ CrE4t3 u8er- k3wL 5tUff lIkE n34t pR0gR4mm1nG lAnguidGe$...
s0m3tIm3$ teh l4nGu4gES l00k jUst l1k3 rE41_ 0neS 7o mAkE ppl Th1nk th3y'r3 ju$t n0rMal lEE7 5pEEk but th3y're 5ecRetLy c0dE!!!!
n080DY unDer5tAnD$ l33t SpEaK 4p4rT fr0m j3d1!!!!!
50mE kId 0n A me$$4gEb04rD m1ghT 8E a r0xX0r1nG hAxX0r wH0 w4nT2 t0 bR34k 5tuFf, 0r mAyb3 ju5t sh0w 7eh wAy5 l33t ppl cAn 8E m0re lIkE y0d4!!! hE i5 teh u8ER!!!!
1t m1ght 8E 5omE v1rus 0r a Pl4ySt4tI0n ch34t c0dE.
1t 3v3n MiTe jUs7 s4y "H3LL0 W0RLD!!!" u ju5t cAn'T gu3s5.
tH3r3's n3v3r anY p0iNt l00KiNg sC3pT1c4l c0s th4t, be1_1Ev3 iT 0r n0t, 1s whAt th1s 1s!!!!!
5uxX0r5!!!L0L0L0L0L!!!!!!!
// Hello world in Lasso
Hello world!
% Hello World! in LaTeX
\documentclass{article}
\begin{document}
Hello World!
\end{document}
# Hello world in Latino
escribir("Hello World!")
'hello world in Liberty BASIC
PRINT "Hello World"
END
# Hello world in Lily
print("Hello World")
% Hello World in LilyPond
\markup { Hello World! }
Hello World in Limbo.
Limbo is the programming language of the Inferno OS
(from Lucent Bell Labs).
implement Cmd;
include "sys.m";
include "draw.m";
Cmd : module {
init : fn (ctxt : ref Draw->Context, args : list of string);
};
init(nil : ref Draw->Context, nil : list of string)
{
sys := load Sys Sys->PATH;
sys->print("Hello World\n");
}
'Hello World in LIMS Basic
msgbox("hello world")
Hello World in Lingo (Macromedia Director)
on startmovie
alert "Hello World"
end
// Hello World in Linotte
BonjourLeMonde:
début
affiche "Hello World!"
// Hello World in Lisaac
Section Header
+ name := HELLO_WORLD;
Section Inherit
- parent_object:OBJECT := OBJECT;
Section Public
- main <-
(
"Hello world !\n".print;
);
;;; Hello World in Emacs Lisp.
(defun hello-world()
"Display the string hello world."
(interactive)
(message "hello world"))
-- Hello world in LiveCode (formerly called Revolution, formerly called Transcript)
answer "Hello World!"
; Hello world in LLVM Assembly
@.str = internal constant [14 x i8] c"hello, world\0A\00"
declare i32 @printf(i8*, ...)
define i32 @main(i32 %argc, i8** %argv) nounwind {
entry:
%tmp1 = getelementptr [14 x i8]* @.str, i32 0, i32 0
%tmp2 = call i32 (i8*, ...)* @printf( i8* %tmp1 ) nounwind
ret i32 0
}
; Hello World in Logo
DRUCKEZEILE [Hello World!]
; Hello World in LOGO, graphical output.
go 20 , left 180,
go 40 , left 180,
go 20 , right 90,
go 20 , left 90 ,
go 20 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , right 90 ,
go 20 , right 90 ,
go 10 , right 90 ,
go 20 , left 90 ,
go 10 , left 90 ,
go 30 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 60 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 180,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 90 ,
go 20 , right 90,
go 20 , right 90,
go 5 , left 90 ,
go 5 , left 90 ,
go 25 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 ,
BTW Hello world in LOLCODE
HAI 1.2
CAN HAS STDIO?
VISIBLE "HAI WORLD!!!1!"
KTHXBYE
# Hello world in Loli
sayln("Hello, world!")
(* Hello World in LOTOS (Language Of Temporal Ordering Specifications) *)
process HelloWorld [v]: exit :=
v! "Hello World!";
exit
endproc
REM "Lotus Note Formula Language";
@Prompt([ok];"Hi there";"Hello World");
' Hello World in Lotus Script
Sub Initialize
Msgbox "Hello world", 0, "Hi there!"
End Sub
// Hello World in LPC
void create()
{
message("info","Hello World!",this_user());
}
$ "Hello World" for LS-DYNA
*KEYWORD
*PART
1 1 1
*SECTION_BEAM
1 1 1.0 2 1
1.0 1.0 0.0 0.0 1 1
*MAT_ELASTIC
1 1.0E-9 1000.0 0.3
*ELEMENT_BEAM
1 1 2 3 1
2 1 3 4 1
3 1 3 6 1
4 1 6 5 1
5 1 8 11 1
6 1 11 12 1
7 1 12 9 1
8 1 9 8 1
9 1 8 7 1
10 1 7 10 1
11 1 14 16 1
12 1 16 15 1
13 1 13 15 1
14 1 15 17 1
15 1 19 21 1
16 1 21 20 1
17 1 18 20 1
18 1 20 22 1
19 1 23 24 1
20 1 24 26 1
21 1 26 25 1
22 1 25 23 1
23 1 27 28 1
24 1 28 29 1
25 1 29 30 1
26 1 30 31 1
27 1 32 33 1
28 1 33 35 1
29 1 35 34 1
30 1 34 32 1
31 1 36 37 1
32 1 37 38 1
33 1 40 42 1
34 1 42 41 1
35 1 39 41 1
36 1 41 43 1
37 1 44 45 1
38 1 45 47 1
39 1 48 47 1
40 1 47 46 1
41 1 46 44 1
*NODE
1 0.0 0.0 1.0
2
3 0.0 2.0
4 0.0 4.0
5 2.0
6 2.0 2.0
7 3.0
8 3.0 1.0
9 3.0 2.0
10 5.0
11 5.0 1.0
12 5.0 2.0
13 6.0
14 6.0 4.0
15 7.0
16 7.0 4.0
17 8.0
18 9.0
19 9.0 4.0
20 10.0
21 10.0 4.0
22 11.0
23 12.0
24 12.0 2.0
25 14.0
26 14.0 2.0
27 16.0 2.0
28 16.5
29 17.0 1.0
30 17.5
31 18.0 2.0
32 19.0
33 19.0 2.0
34 21.0
35 21.0 2.0
36 22.0
37 22.0 2.0
38 24.0 2.0
39 25.0
40 25.0 4.0
41 26.0
42 26.0 4.0
43 27.0
44 28.0
45 28.0 2.0
46 30.0
47 30.0 2.0
48 30.0 4.0
*END
// Hello World in Linden Scripting Language (LSL)
default
{
state_entry()
{
llSay(0, "Hello World");
}
}
# Hello World in Lua
print "Hello world"
# Hello World for the m4 macro processor
Hello
TITLE HELLO WORLD
; HELLO WORLD IN MACRO 10 FOR TOPS-10
ENTRY OUTPUT
SEARCH UUOSYM
LAB: ASCIZ /HELLO WORLD
/
OUTPUT: OUTSTR LAB ; OUTPUT MESSAGE
MONRT. ; RETURN TO MONITOR
END OUTPUT
; "Hello, world!" in MACRO-11 for RT-11
.MCALL .EXIT,.PRINT
START: .PRINT #$1
.EXIT
$1: .ASCIZ /Hello, world!/
.END START
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.macromedia.com/2003/mxml">
<!-- Hello Word in Macromedia Flex -->
<mx:Label text="Hello World"/>
</mx:Application>
R Hello world in MAD
PRINT FORMAT HELLOW
VECTOR VALUES HELLOW=$13h0Hello, world*$
END OF PROGRAM
# Hello world as a makefile
all:
@echo "Hello world!"
Hello World in Malbolge. No comment character exists.
(=<`$9]7<5YXz7wT.3,+O/o'K%$H"'~D|#z@b=`{^Lx8%$Xmrkpohm-kNi;gsedcba`_^]\[ZYXWVUTSRQPONMLKJIHGFEDCBA@?>=<;:9876543s+O<oLm
/* Hello World in MAMASH */
TQWD LGYEA NXKIA HELLO_WORLD )1(
DWLH CXBZ_YKX
ID& HELLO_WORLD YED 'HELLO WORLD' .
# Hello World in Maple
>> printf("Hello World!");
/ Hello world in Marmelade
sayln "Hello, world!"
(* Hello world in Mathematica *)
Print["Hello, World!"]
% Hello World in MATLAB.
disp('Hello World');
| Hello world in Matrix
System:Hello_World
Type
BaseType
String
Text : 12
Matrix:Model:Application
Silo:M1:Software_Application
Realm:Analysis_Of_Application
Domain:Friend
Entity:Greeting
State
Dataset:Hail
Text : Message
DynamicDataState:Display:Hail
StateAction
Template
<<|>><<#Message>>
<<:>>
Transition
EventState
Wave -> Display
Silo:M0:Real_World_Objects
RealmObject:Objects_Of_Application
DomainObject:Friend
EntityObject:Greeting
Object
| Identity | State
ID001 : Display
ObjectEvent
| Identity | Event | Message
ID001 : Wave : "Hello World!"
/* Hello World in Maxima */
disp("hello, world");
/*Hello World in MAXScript (the script language of 3ds Max).
Hello World is both printed as text and in full 3D.*/
Print "Hello World"
Text text:"Hello World"
; Hello world in MCSBL
"Hello, world!" println
// Hello world in MDM Zinc
mdm.Dialogs.prompt("Hello World");
mdm.Application.exit();
// Hello World in MEL scripting language for Alias Maya
proc helloWorld () {
print "Hello World!\n";
}
helloWorld;
% Hello World in MetaPost
beginfig(0);
label("Hello, world!", (10,10));
endfig;
// "Hello, World!" in MEX for Maximus BBS
void main()
{
print(COLOR_WHITE,"Hello, World!\n");
}
#Hello World in Mikrotik RouterOS Scripting Host; :put ("Hello, World!");
// Hello world in MiniScript
print "Hello world!"
;Hello World for mIRC (alias section)
helloworld: /echo -a Hello World!
; Hello World! for mIRC (command line version)
echo Hello World!
;Hello World for mIRC script
alias helloworld {
/echo -a Hello World!
}
<MvCOMMENT>Hello World in Miva Script</MvCOMMENT>
<MvEVAL EXPR="{'Hello World'}">
! Hello world program in MML for Ericsson's AXE10 telephone exchange
IOTXP:Hello World;
(* Hello World in Modula-2 *)
MODULE HelloWorld;
FROM InOut IMPORT WriteString,WriteLn;
BEGIN
WriteString("Hello World!");
WriteLn;
END HelloWorld.
(* Hello World in Modula-3 *)
MODULE Hello EXPORTS Main;
IMPORT IO;
BEGIN
IO.Put("Hello World!\n");
END Hello.
// Hello World in the Medal of Honor Allied Assault scripting language
iprintln "Hello World!"
"Hello World in MOO";
player.location:announce_all("Hello, world!");
~ Hello World in Mouse
"HELLO, WORLD."
$
# Hello World in MPD.
resource helloworld()
write("Hello World")
end
; Hello world in MPLAB IDE
load_HELLO_W
lfsr2,0x100
movlwd'11'
movwfPOSTINC2
movlw"H"
movwfPOSTINC2
movlw"E"
movwfPOSTINC2
movlw"L"
movwfPOSTINC2
movwfPOSTINC2
movlw"O"
movwfPOSTINC2
movlw" "
movwfPOSTINC2
movlw"W"
movwfPOSTINC2
movlw"O"
movwfPOSTINC2
movlw"R"
movwfPOSTINC2
movlw"L"
movwfPOSTINC2
movlw"D"
movwfPOSTINC2
SEND_HELLO_WORLD
lfsr1,0x100
movf POSTINC1,w
movwfstr_length
SLmovf POSTINC1,w
movwfTXREG
TX_wait
btfss TXSTA,TRMT
braTX_wait
decfszstr_length,f
braSL
DONE_MESSAGE
nop
' Hello World in Microsoft Small Basic
TextWindow.WriteLine("Hello, World")
@ECHO OFF
REM Hello World for DOS batch
ECHO Hello World!
//Hello World in MSIL (.NET assembler)
.assembly helloworld {}
.class helloworld
{
.method static void Main() cil managed
{
.entrypoint
ldstr "Hello World!"
call void [mscorlib]System.Console::WriteLine(string)
ret
}
}
; Hello, World! in MuLisp
(print 'Hello\,\ world\!)
; Hello World in Mumps-M
w !,"Hello World"
-- Hello world in MySQL FUNCTION
DELIMITER $$
CREATE FUNCTION hello_world() RETURNS TEXT COMMENT 'Hello World'
BEGIN
RETURN 'Hello World';
END;
$$
DELIMITER ;
SELECT hello_world();
#!/usr/bin/mythryl
# Hello World in Mythryl
printf "Hello, world!\n";
* Hello World in Natural (by Software AG)
Write "Hello, World!".
// Hello World in Nemerle (a functional programming language for .NET)
System.Console.WriteLine("Hello World");
;; Hello World in newLISP
(println "Hello World")
// Hello World in NewtonScript
baseview :=
{viewBounds: {left: -3, top: 71, right: 138, bottom: 137},
viewFlags: 581,
declareSelf: 'base,
_proto: protoFloatNGo,
debug: "baseview"
};
textview := * child of baseview *
{text: "Hello World!",
viewBounds: {left: 33, top: 24, right: 113, bottom: 46},
viewFlags: 579,
_proto: protoStaticText,
debug: "textview"
};
//Hello World in Nice
void main(String[] args){
println("hello world");
}
# Hello world in Nim
echo "Hello World"
# Hello world in Nit
print "Hello, World!"
/* Hello world in Node.js */
var sys = require('sys');
sys.puts('Hello World');
Hello world in Noor
اطبع "Hello World"
; Hello World in Nullsoft Software Install Script (NSIS)
Caption "Hello World!"
OutFile ".\HelloWorld.exe"
SilentInstall silent
Section ""
MessageBox MB_OK "Hello World!"
SectionEnd
/* Hello World in NXC ("Not Exactly C") */
#include "NXCDefs.h"
task main()
{
TextOut(0, LCD_LINE1, "Hello World!");
}
MODULE HelloWorld;
(* Hello World in Oberon for the Oberon System *)
IMPORT Oberon, Texts;
VAR
W: Texts.Writer;
PROCEDURE Do*;
BEGIN
Texts.WriteString(W,"Hello World!");
Texts.WriteLn(W);
Texts.Append(Oberon.Log,W.buf)
END Do;
BEGIN Texts.OpenWriter(W)
END HelloWorld.
(* Hello World in Oberon for standard operating systems *)
MODULE HelloWorld;
IMPORT Out;
BEGIN
Out.String("Hello World!");
Out.Ln;
END HelloWorld;
/* Hello World in Objective-C.
** Since the standard implementation is identical to K&R C,
** a version that says hello to a set of people passed on
** the command line is shown here.
*/
#include <stdio.h>
#include <objpak.h>
int main(int argc,char **argv)
{
id set = [Set new];
argv++;while (--argc) [set add:[String str:*argv++]];
[set do:{ :each | printf("hello, %s!\n",[each str]); }];
return 0;
}
(* Hello World in OCaml *)
print_string "Hello World!\n";;
PROGRAM Hello
-- Hello world in Occam
#USE ioconv
SEQ
write.full.string(screen,"Hello World!")
#Hello World in Octave (http://www.octave.org/)
printf("Hello World\n");
; Hello World in Omnimark
process
output "Hello World!%n"
Hello World in Ook. No comments possible.
Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook.
Ook! Ook. Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook?
Ook! Ook! Ook? Ook! Ook? Ook. Ook. Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook. Ook! Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook.
Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook? Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook! Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook!
Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook. Ook! Ook. Ook! Ook? Ook! Ook! Ook? Ook!
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook.
$! Hello World in OpenVMS DCL
$ write sys$output "Hello World"
REM Hello World for OPL (Psion Organizer 3a)
REM More complex version with menues and dialog boxes
PROC HELLO:
LOCAL M%
DO
REM Display menu bar
mINIT
mCARD "Sprache","Deutsch",%d,"English",%e
mCARD "Extras","Beenden",%x,"Info",%i
M%=MENU
REM process choosen function
IF M%=%d
REM Display german dialog box
REM with an ENTER button to continue
dBOX:(" ","Hallo Welt"," ","weiter",13)
ELSEIF M%=%e
REM Display english dialog box
REM with an ENTER button to continue
dBOX:(" ","Hello World"," ","continue",13)
ELSEIF M%=%i
REM Display copyright information ;-)
dBOX:("Info","(C) Klaus Müller 0196","FrankfurtMain, Germany","",13)
ENDIF
UNTIL M%=%x
ENDP
PROC dBOX:(Z1$,Z2$,Z3$,Z4$,BUTTON%)
dINIT Z1$
dTEXT ""," ",0
dTEXT "",Z2$",$102
dTEXT "",Z3$,$202
dBUTTONS Z4$,BUTTON%
DIALOG
ENDP
REM Hello World for OPL (Psion Organizer 3a)
REM Simple version
PROC HELLO:
PRINT "Hello World!"
GET
ENDP
% Hello World in Oz
functor
import
System
Application
define
{System.showInfo "Hello World!"}
{Application.exit 0}
end
// Hello world in ParaSail
func Hello_World(var IO) is
IO.Println("Hello, World");
end func Hello_World;
# Hello World in Parser
Hello world!
{ Hello World in Borland Pascal 7 for MS-Windows}
PROGRAM HelloWorld;
USES
WinCRT;
BEGIN
InitWinCRT;
WriteLn('Hello World!');
ReadLn;
DoneWinCRT;
END.
{Hello world in Pascal}
program HelloWorld(output);
begin
WriteLn('Hello World!');
end.
/* Hello World in Pawn */
main()
{
printf "Hello World!"
}
' Hello World in PBASIC (for the Boe-Bot Robot)
' {$STAMP BS2}
' {$PBASIC 2.5}
DEBUG "Hello World!"
END
%Hello World in Portable Document Format (PDF)
%PDF-1.2
1 0 obj
<<
/Type /Page
/Parent 5 0 R
/Resources 3 0 R
/Contents 2 0 R
>>
endobj
2 0 obj
<<
/Length 51
>>
stream
BT
/F1 24 Tf
1 0 0 1 260 600 Tm
(Hello World)Tj
ET
endstream
endobj
3 0 obj
<<
/ProcSet[/PDF/Text]
/Font <</F1 4 0 R >>
>>
endobj
4 0 obj
<<
/Type /Font
/Subtype /Type1
/Name /F1
/BaseFont /Arial
>>
endobj
5 0 obj
<<
/Type /Pages
/Kids [ 1 0 R ]
/Count 1
/MediaBox
[ 0 0 612 792 ]
>>
endobj
6 0 obj
<<
/Type /Catalog
/Pages 5 0 R
>>
endobj
trailer
<<
/Root 6 0 R
>>
MODULE (HELLO);
/* Hello World in PEARL (Process and Experiment Automation Realtime Language) */
SYSTEM;
TERMINAL:DIS<->SDVLS(2);
PROBLEM;
SPC TERMINAL DATION INOUT
ALPHIC DIM(,) TFU MAX
FORWARD CONTROL (ALL);
MAIN:TASK;
DCL TEXT INV CHAR(30)
INIT('HELLO WORLD!');
OPEN TERMINAL;
PUT TEXT TO TERMINAL;
CLOSE TERMINAL;
END;
MODEND;
/* Hello World in PeopleCode 8.45
&MsgText = MsgGetText(66666666, 999999999, "Hello World!");
# Hello world in perl
print "Hello World!\n";
# Hello world in Perl 6
say 'Hello World!';
"Hello world in Pharo"
Transcript show: 'hello world'; cr.
<?
// Hello World in PHP + GD library
header("Content-type: image/gif");
$rscImage = imagecreatetruecolor(80, 25);
$intFontC = imagecolorallocate($rscImage, 255, 255, 255);
$intBGC = imagecolorallocate($rscImage, 0, 0, 0);
imagestring($rscImage, 2, 5, 5, "Hello World!", $intFontC);
imagegif($rscImage);
imagedestroy($rscImage);
?>
<?php
// Hello world in PHP
echo 'Hello World!';
?>
% Hello world in Picat
main =>
print("Hello, World!\n").
Hello World in Piet. No comment character exists.
// Hello world in Pike (pike.roxen.com)
int main(){
write("Hello World!\n");
}
R:Hello world in PILOT
T:Hello World!
-- Hello World in Oracle PL/SQL (sqlplus)
set serveroutput on
begin
dbms_output.enable(10000);
dbms_output.put_line('Hello World');
end;
/
/* Hello World in PL/1 */
Hello: procedure options(main);
put skip list('Hello World!');
end Hello;
Hello world in Plankalkül
R1.1(V0[:sig]) => R0
R1.2(V0[:m x sig]) => R0
0 => i | m + 1 => j
[W [ i < j -> [ R1.1(V0[i: m x sig]) => R0 | i + 1 => i ] ] ]
END
R1.3() => R0
'H';'e';'l';'l';'o';',';' ';'w';'o';'r';'l';'d';'!' => Z0[: m x sig] R1.2(Z0) => R0
END
Hello World for standard pocket calculators (7-segment display).
Type in and turn calculator upside down.
0.7734
;;; Hello World in POP-11
: vars outputtext;
: "Hello World" -> outputtext;
: outputtext =>
** Hello World
// Hello world in Portugol
algoritmo "Hello World"
var
inicio
escreva ("Hello World!")
fimalgoritmo
-- Hello World in PL/pgSQL (PostgreSQL Procedural Language)
-- In old versions replace '$$' by double qoutes
CREATE FUNCTION hello_world() RETURNS text AS $$
BEGIN
RETURN 'Hello World';
END
$$ LANGUAGE plpgsql;
SELECT hello_world();
% Hello World in Postscript
%!PS
/Palatino-Roman findfont
100 scalefont
setfont
100 100 moveto
(Hello World!) show
showpage
// Hello World for the Persistence of Vision Raytracer.
// Click here to view the output.
#include "skies.inc"
camera{location <0,1,-5> look_at y}
light_source{<2,4,-7>,2}
sky_sphere{S_Cloud1}
plane{y 0 pigment{checker rgb 1,0} finish{reflection .5}}
text{ttf "timrom.ttf" "Hello World!" .3,0
pigment {agate scale .2} translate -2.5*x
}
' Hello World in Powerbasic Console Compiler
FUNCTION PBMAIN () AS LONG
PRINT "Hello World"
END FUNCTION
// "Hello World" in PowerFlex
showln "Hello World"
system
// Hello World in PowerScript
MessageBox("","Hello World!")
# Hello World in Microsoft Powershell
'Hello World!'
;Hello World in PPL (PCBoard Programming Language)
PRINTLN "Hello, World!"
PQN
C Hello World in PQN/PROC
O Hello World
# Hello World in praat (www.praat.org)
echo Hello World!
/* Hello World in Pro*C, the Oracle's embedded SQL environment */
#include <stdio.h>
EXEC SQL INCLUDE SQLCA;
int main() {
char hello[15];
char *user = "the_user";
char *password = "the_password";
char *sid = "the_sid";
EXEC SQL CONNECT :user IDENTIFIED BY :password USING :sid;
EXEC SQL
SELECT 'Hello World' INTO :hello
FROM DUAL;
printf("%s\n", hello);
EXEC SQL COMMIT RELEASE;
return 0;
}
// Hello world in Processing
println( "Hello world!" );
' Hello World in Profan (http://www.profan.de/)
cls
print "Hello World!"
waitkey
/* Hello World in Progress */
message "Hello World" view-as alert-box.
% Hello World in Prolog
hello :- display('Hello World!') , nl .
\ Hello world in Punyforth
println: "Hello world!"
; Hello World in PureBasic (console program)
OpenConsole()
ConsoleTitle ("Hello World!")
PrintN ("Hello World!")
CloseConsole()
; Hello World in PureBasic (message box)
MessageRequester("Hello World Messagebox","Hello World!")
; Hello World in PureBasic (Window)
If OpenWindow(0, 216, 0, 268, 133, #PB_Window_SystemMenu | #PB_Window_TitleBar | #PB_Window_ScreenCentered , "Hello World Window")
If CreateGadgetList(WindowID())
TextGadget(1, 100, 60, 60, 20, "Hello World!")
EndIf
EndIf
Repeat ; Message Loop
Until WaitWindowEvent() = #PB_EventCloseWindow
# Hello world in Python 2
print "Hello World"
# Hello world in Python 3 (aka Python 3000)
print("Hello World")
/* Hello world in Q */
hello = writes "Hello, world!\n";
; Hello world in قلب
(قول "مرحبا يا عالم!")
// Hello world in QCL
print "Hello World";
#!/usr/local/bin/qore
# Hello World in qore
class HelloWorld
{
constructor()
{
background $.output("Hello, world!");
}
output($arg)
{
printf("%s\n", $arg);
}
}
new HelloWorld();
// Hello World in QuakeC. This should be put somewhere, for instance
// PutClientInServer() in Client.qc.
bprint("Hello World\n");
Hello World for
Quartz Composer
REM Hello World in QuickBASIC
PRINT "Hello World!"
END
// Hello world in Quorum
output "Hello World!"
# Hello World in R
cat("Hello world\n")
;; Hello world in Racket
#lang racket/base
"Hello, World!"
\ Hello world in Rapira
ПРОЦ СТАРТ()
ВЫВОД: 'Hello World!'
КОН ПРОЦ
# hello.world.in.ratfor
print *, 'hello, world'
end
' Hello World in Rational Rose scripting language
Sub Main
RoseApp.WriteErrorLog "Hello, World!"
End Sub
// Hello world in React-VR
import React from 'react';
import { AppRegistry, asset, Text, View,} from 'react-vr';
export default class HelloWorld extends React.Component {
render() { return (
<View>
<Text
style={{transform: [{translate: [0, 0, -3]}],}}>
Hello World
</Text>
</View>
); } };
AppRegistry.registerComponent('HelloWorld', () => HelloWorld);
' Hello World in REALbasic (http://www.realsoftware.com/)
msgBox "Hello World!"
<window width="320" height="160">
<!-- Hello World in RealText -->
<font size="12" name="Arial">
<center>Hello World!</center>
</font>
</window>
/* Hello world in Reason */
Js.log("Hello World!")
Hello World in Rebol-view.
rebol[]
view layout[
text "Hello World!"
]
; Hello World in REBOL
print "Hello World!"
; Hello World in Redcode
; Should work with any MARS >= ICWS-86
; (with 128x64 gfx core support, of course!)
;
Start MOV 0,2455
MOV 0,2458
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2460
MOV 0,2465
MOV 0,2471
MOV 0,2471
MOV 0,2471
MOV 0,2479
MOV 0,2482
MOV 0,2484
MOV 0,2484
MOV 0,2484
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2488
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2497
MOV 0,2556
MOV 0,2559
MOV 0,2560
MOV 0,2565
MOV 0,2570
MOV 0,2575
MOV 0,2578
MOV 0,2585
MOV 0,2588
MOV 0,2589
MOV 0,2592
MOV 0,2593
MOV 0,2596
MOV 0,2597
MOV 0,2603
MOV 0,2605
MOV 0,2608
MOV 0,2667
MOV 0,2670
MOV 0,2671
MOV 0,2676
MOV 0,2681
MOV 0,2686
MOV 0,2689
MOV 0,2696
MOV 0,2699
MOV 0,2700
MOV 0,2703
MOV 0,2704
MOV 0,2707
MOV 0,2708
MOV 0,2714
MOV 0,2716
MOV 0,2719
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2779
MOV 0,2779
MOV 0,2779
MOV 0,2782
MOV 0,2787
MOV 0,2792
MOV 0,2795
MOV 0,2802
MOV 0,2805
MOV 0,2806
MOV 0,2809
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2812
MOV 0,2818
MOV 0,2820
MOV 0,2823
MOV 0,2882
MOV 0,2885
MOV 0,2886
MOV 0,2891
MOV 0,2896
MOV 0,2901
MOV 0,2904
MOV 0,2911
MOV 0,2912
MOV 0,2913
MOV 0,2914
MOV 0,2917
MOV 0,2918
MOV 0,2919
MOV 0,2922
MOV 0,2928
MOV 0,2930
MOV 0,2933
MOV 0,2992
MOV 0,2995
MOV 0,2996
MOV 0,3001
MOV 0,3006
MOV 0,3011
MOV 0,3014
MOV 0,3021
MOV 0,3022
MOV 0,3023
MOV 0,3024
MOV 0,3027
MOV 0,3028
MOV 0,3030
MOV 0,3032
MOV 0,3038
MOV 0,3040
MOV 0,3103
MOV 0,3106
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3111
MOV 0,3111
MOV 0,3111
MOV 0,3120
MOV 0,3121
MOV 0,3124
MOV 0,3124
MOV 0,3124
MOV 0,3126
MOV 0,3129
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3135
JMP 0
* Hello, World! in REFAL-2
start
entry go
extrn PROUT
go = <prout 'Hello, world!'>
end
* Hello world in Refal
$ENTRY Go { = <Hello>;}
Hello {
= <Prout 'Hello world'>;
}
Hello World as a regular expression.
Replaces everything with "Hello World".
For use with vi, sed, etc.
Search String : ^.*$
Replace String: 'Hello World'
/* Hello World in Rexx, simple version (writes to standard output) */
say 'Hello World!'
exit
/* Hallo World in Rexx, opens window */
call RxFuncAdd 'SysLoadFuncs', 'RexxUtil', 'SysLoadFuncs'
call SysLoadFuncs
call RxMessageBox 'Hello World!', 'Hello World Window', 'OK', 'EXCLAMATION'
exit
//beginning Hello World in Rey:
korzystaj "Konsola";
program
{
PiszLinia("Hello World");
}
//end Hello World in Rey
;; Hello world in rhine
(println "Hello World")
H* Hello world in RPG IV versions 3 and 4
D msg S 32 inz(*blank)
D wait S 1
C eval msg = 'Hello World'
C msg dsply wait
C eval *inlr = *on
// Hello world in RPG IV version 5
D wait S 1
/Free
dsply ( 'Hello World!') ' ' wait;
*inlr = *on;
// Hello world in RPG IV version 7.1
dcl-s wait char(1);
dsply ( 'Hello World!') ' ' wait;
*inlr = *on;
Hello World in RPL for the HP-28, HP-48, HP-49 and HP-50 series pocket calculators. No comments possible.
<<
"HELLO WORLD"
1 DISP
60 FREEZE
>>
// Hello World in RSL (RS-Bank Language)
[Hello World!];
# Hello World in Ruby
puts "Hello World!"
// Hello world in Rust
fn main() {
println!("Hello World!");
}
# Hello World for S-Plus
cat("Hello world\n")
K) HELLO WORLD IN SAKO
LINIA
TEKST:
HELLO WORLD
KONIEC
// Hello World in SAL
proc main()
MsgBox("Hello from SAL", "Hello, World!")
end
comment: Hello World in SApp
popup "Hello ## World!" ,
/* Hello world in SAS */
* Writes as output title;
TITLE "Hello World!";
* writes to the log;
data _null_;
PUT "Hello world!";
run;
-- Hello World in Sather
class HELLO is
main is #OUT + "Hello World!\n" end
end
# Hello world in Sawzall
emit stdout <- "Hello, World!";
// Hello world in Scala
object HelloWorld extends App {
println("Hello world!")
}
; Hello World in Scheme
(display "Hello, world!")
(newline)
// Hello World in SciLab.
disp('Hello World');
Hello World in Scratch
# Hello World in Seed7
$ include "seed7_05.s7i";
const proc: main is func
begin
writeln("Hello World!");
end func;
(| "Hello World in Self"
hello = (| | 'Hello World!' print)
|)
Hello World in SenseTalk.
on run put "Hello World!" end run
-- Hello World in Setl2
procedure Hello();
print "Hello World!";
end Hello;
The Infamous Hello World Program in Shakespeare.
Romeo, a young man with a remarkable patience.
Juliet, a likewise young woman of remarkable grace.
Ophelia, a remarkable woman much in dispute with Hamlet.
Hamlet, the flatterer of Andersen Insulting A/S.
Act I: Hamlet's insults and flattery.
Scene I: The insulting of Romeo.
[Enter Hamlet and Romeo]
Hamlet:
You lying stupid fatherless big smelly half-witted coward!
You are as stupid as the difference between a handsome rich brave
hero and thyself! Speak your mind!
You are as brave as the sum of your fat little stuffed misused dusty
old rotten codpiece and a beautiful fair warm peaceful sunny summer's
day. You are as healthy as the difference between the sum of the
sweetest reddest rose and my father and yourself! Speak your mind!
You are as cowardly as the sum of yourself and the difference
between a big mighty proud kingdom and a horse. Speak your mind.
Speak your mind!
[Exit Romeo]
Scene II: The praising of Juliet.
[Enter Juliet]
Hamlet:
Thou art as sweet as the sum of the sum of Romeo and his horse and his
black cat! Speak thy mind!
[Exit Juliet]
Scene III: The praising of Ophelia.
[Enter Ophelia]
Hamlet:
Thou art as lovely as the product of a large rural town and my amazing
bottomless embroidered purse. Speak thy mind!
Thou art as loving as the product of the bluest clearest sweetest sky
and the sum of a squirrel and a white horse. Thou art as beautiful as
the difference between Juliet and thyself. Speak thy mind!
[Exeunt Ophelia and Hamlet]
Act II: Behind Hamlet's back.
Scene I: Romeo and Juliet's conversation.
[Enter Romeo and Juliet]
Romeo:
Speak your mind. You are as worried as the sum of yourself and the
difference between my small smooth hamster and my nose. Speak your
mind!
Juliet:
Speak YOUR mind! You are as bad as Hamlet! You are as small as the
difference between the square of the difference between my little pony
and your big hairy hound and the cube of your sorry little
codpiece. Speak your mind!
[Exit Romeo]
Scene II: Juliet and Ophelia's conversation.
[Enter Ophelia]
Juliet:
Thou art as good as the quotient between Romeo and the sum of a small
furry animal and a leech. Speak your mind!
Ophelia:
Thou art as disgusting as the quotient between Romeo and twice the
difference between a mistletoe and an oozing infected blister! Speak
your mind!
[Exeunt]
\\ Hello world in Shen
(0-) (pr "hello world")
//Hello World in SilverBasic
PRINT "Hello World!"
[::PROGRAM:Hello World program in SIMPLE
A EQL @0
MSG A
END
]
{::DATA:Data part
@0:T
Hello World$$M
$$@
}
! Hello World in Simula;
BEGIN
OutText("Hello World!");
OutImage;
END
10 REM Hello World in Sinclair BASIC
20 PRINT "Hello World"
// Hello world in Skip
fun main(): void {
print_raw("Hello world!")
}
"Hello World in Smalltalk (simple version)"
Transcript show: 'Hello World!'.
"Hello World in Smalltalk (in an own window)"
"(to be entered in a special browser)"
VisualComponent subclass: #HelloWorldView
instanceVariableNames: ''
classVariableNames: ''
poolDictionaries: ''
category: 'test'
displayOn: aGraphicsContext
'Hello World!' asComposedText displayOn: aGraphicsContext.
open
|window|
window := ScheduledWindow new.
window label: 'Hello World Demo:'.
window component: self new.
window open.
"Hello World in Smalltalk MT
FrameWindow new
title: 'Hello World';
open
<!-- Hello World in SMIL -->
<smil>
<head>
<layout>
<root-layout width="300" height="160" background-color="white"/>
<region id="text_region" left="115" top="60"/>
</layout>
</head>
<body>
<text src="data:,Hello%20World!" region="text_region">
<param name="fontFace" value="Arial"/>
</text>
</body>
</smil>
(* Hello World in SML *)
fun hello() = output(std_out, "Hello World!");
* Hello World in Snobol
OUTPUT = "Hello World!"
' Hello World in Spin
CON
_CLKMODE = XTAL1 + PLL16x
_XINFREQ = 5_000_000
TV_PIN = 12
OBJ
Tv: "TV_Text"
PUB Main
Tv.Start( TV_PIN )
Tv.Str( String( "Hello World" ) )
Hello World in Spiral. No comment character exists.
e0v *** *eXlv** *lX *2X **oXi
v * * * * * * 2 * o ** v*
* * * * * ***** * v * v * *iX *
* * * * * * * ^ v * * * w *
* *** * * ***** * v * * * * v *
* * * ^ * ^ * * * * * *
* *** * * ****v * v * * v * * *
* * * * * * * * * * ^ * * *
* * * * * ***** * ***** * ***** * *** *
* * * * * * * * * * ** **
*** *** ******* *****v^ ******* *****
*wX *** **3Xp *rX4.. d5* qd**
* 3 * * ** v^ * .. * * * ***
* v * ^ * #pX v * .. . * * * **
* *** v * # r # * .. . * * * !q* *
* * * * * # v # * 54 .. * * * * * *
* * * * * # * # * @X * * * * * *
* * * * * # * # * v * * * * * *
* * * * * # * # * * ** * * * * * *
* * * * # * # * ** ** * * * *** *
* * * * #v* ^ * *** * * ***** * **
** * ** ** *v * * * * * * * ***
***** *v^** *** *** ******* ****
HELLO: PROCEDURE OPTIONS(MAIN);
*
/* Hello World in SPL4 (Siemens) */
*
DCL PRINTC ENTRY;
*
CALL PRINTC('Hello World!', 12);
RETURN;
*
END HELLO;
| makeresults `comment("Hello world in Splunk SPL")` | eval mystring="Hello, World!"
# Hello world in Spry
echo "Hello World"
* SPSS Syntax
* "Hello World" title in the Output Window of SPSS via SPSS Syntax.
TITLE 'Hello World'.
-- Hello World in SQL for Advantage Database
select 'Hello World' from system.iota
-- Hello World in SQL for DB2
VALUES('hello world')
# Hello World in SQL for Oracle
SELECT 'Hello World' FROM dual;
# Hello World in SQL
SELECT 'Hello World';
-- Hello World in Oracle SQL*Plus
prompt Hello World!
! Hello World in SQR
begin-program
print 'Hello, World.' (1,1)
end-program
"Hello world in Squeak"
Transcript show: 'Hello World'
#!/usr/bin/squirrelsh
// Hello world in Squirrel
printl("Hello, world!");
<html><body><p>
<!-- Hello world as Server Side Includes, embedded in HTML. -->
<!--#set var="hello" value="Hello, world!" -->
<!--#echo var="hello" -->
</p></body></html>
## Hello World for ST-Guide
@node "Hello World!"
Hello World!
@endnode
/* Hello world in Stata */
.program hello
1. display "Hello, World!"
2. end
.hello
Hello World in Sucro
{R}Hello World!{end}
// Hello World in SuperCollider
"Hello, world!".postln;
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!-- Hello World in SVG -->
<svg width="240" height="100" viewBox="0 0 240 100" zoomAndPan="disable"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<title>Hello World</title>
<g>
<text x="10" y="50">Hello World</text>
<animate attributeName='opacity' values='0;1' dur='4s' fill='freeze' begin="0s"/>
</g>
</svg>
// Hello world in Swift
println("Hello, world!")
// Hello world in SyMAL
'Hello, world!'
| Hello world in Symsyn
'hello world' []
# Hello world in szl
$global msg {Hello, world!}
-- Hello World in T-SQL
PRINT 'Hello World'
; Hello world in T
"Hello World!"
How to enter Hello World on a standard T9 numeric
keypad of an SMS-enabled mobile phone.
T9 predictive text has to be off.
44 33 555 555 666 0 9 666 777 555 3 11111
Comment -- Hello World for TACL (Tandem Advanced Command Language)
?tacl macro
#OUTPUT Hello world
! Hello world in Tandem TAL (Transaction Application Language)
proc Hello^World main;
begin
int .term[0:12] := [ 12 * [ " " ] ],
.out [0:19];
string .sout := @out << 1, .sp;
call myterm ( term[1] );
call open ( term[1], term );
if <> then call abend;
sout := "Hello World" -> @sp;
call write ( term, out, @sp-@sout );
if <> then call abend;
end;
#!/usr/local/bin/tclsh
# Hello World in Tcl
puts "Hello World!"
!Hello World in TECO
!The $ symbol below wouldn't actually be a printing character -
!it's the [escape] character, \u001b!
FTHello World$
% Hello World in plain \TeX
\immediate\write16{Hello World!}
\end
\input texinfo
@c Hello World for Texinfo
@setfilename hello
@settitle Hello World
@node Top, Hello, (dir), (dir)
@menu
* Hello:: Hello World
@end menu
@node Hello, , Top, Top
Hello World!
@contents
@bye
Hello World in
Thue. No comments possible.
a::=~Hello World!
::=
a
10 REM Hello World in TI BASIC
20 REM for the TI99 series computer
100 CALL CLEAR
110 PRINT "HELLO WORLD"
120 GOTO 120
10 REM Hello World in Extended BASIC
20 REM for the TI99 series computer
100 CALL CLEAR :: DISPLAY AT(10,5):"Hello World" :: ACCEPT AT(20,4):A$
Hello world for the TI-59 with thermo printer.
Comments are not part of the source code (not entered).
Code Comment
LBL A Start of program: label A
OP 00 Clear the four print registers
23 "H"
17 "E"
OP 02 Write into print register 2
27 "L"
27 "L"
32 "O"
00 " "
43 "W"
OP 03 Write into print register 3
32 "O"
35 "R"
27 "L"
16 "D"
73 "!"
OP 04 Write into print register 4
OP 05 Start printing
ADV Line feed (optional)
R/S End program
Hello World for TI 8x/9x basic (tested on a TI-83)
:ClrHome
:Disp "HELLO WORLD"
;Hello World in TinyFugue
/_echo Hello, World!
#!/usr/local/bin/wish -f
# Hello World in Tk
label .l -text "Hello World!"
pack .l
# Hello World code in Toy Programming Language (generic way)
<< "Hello World";
// Hello World in Trans (Transmuter Programming Language)
import Console
Console.write("Hello World!")
\" "Hello, world!" in troff
Hello, world!
PROC 0
/* Hello World in TSO CLIST */
write Hello World!
Hello World as a Turing machine.
State Read | Write Step Next state
---------------|---------------------------------
1 empty | H > 2
2 empty | e > 3
3 empty | l > 4
4 empty | l > 5
5 empty | o > 6
6 empty | blank > 7
7 empty | W > 8
8 empty | o > 9
9 empty | r > 10
10 empty | l > 11
11 empty | d > 12
12 empty | ! > STOP
% Hello World in Turing
put "Hello World!"
// Hello world in TypeScript
alert('Hello world!');
// Hello world in Ubercode
Ubercode 1 class Hello
public function main()
code
call Msgbox("Hello", "Hello World!")
end function
end class
// Hello World in UniComal
PRINT "Hello World"
# Hello world for the Unix shells (sh, ksh, csh, zsh, bash, fish, xonsh, ...)
echo Hello World
# Hello World in unlambda
`r```````````.H.e.l.l.o. .w.o.r.l.di
// Hello World for UnrealScript
class HelloWorldHUD extends HudBase;
simulated function DrawHudPassC (Canvas C)
{
C.SetPos( 0.50*C.ClipX , 0.50*C.ClipY);
C.DrawText("Hello World!");
}
defaultproperties
{
}
# hello world in Ursala
#executable&
f = -[hello world]-!
// Hello World in Vala
using GLib;
int main(string[] args) {
stdout.printf("Hello world!\n");
return 0;
}
(* Hello world in var'aq *)
"Hello, world!" cha'
+ Hello world in Vatical
LITURGY:
PRAY "Hello World!"
AMEN.
Hello World in VAX Macro.
.title helloworld
.ident /hello world/
;
.library /sys$library:lib/
$libdef
$lib$routinesdef
.psect $data,wrt,noshr,noexe,long
hello: .ascid /Hello World!/
.psect $code,nowrt,shr,exe,long
.entry helloworld,^m<r9,r10,r11>
pushaq hello ; output the
message
calls #1,g^lib$put_output ;
ret ; GTFOH
.end helloworld ;
; Hello World in VAX-11 MACRO
.title hello
term_name: .ascid /SYS$INPUT/
term_chan: .blkw 1
out_iosb: .blkq 1
msg: .asciz /Hello, world!/
.entry start,0
; establish a channel for terminal I/O
$assign_s devnam=term_name,-
chan=term_chan
blbc r0,error
; queue the I/O request
$qio_s chan=term_chan,-
func=#io$_writevblk,-
iosb=out_iosb,-
p1=msg,-
p2=#13
blbc r0,error
$exit_s ; normal exit
error: halt ; error condition
.end start
' Hello world in Visual Basic for Applications, Excel version
Private Sub Workbook_Open()
MsgBox "Hello world!"
End Sub
' Hello world in Visual Basic for Applications, Word version
Private Sub Document_Open()
MsgBox "Hello world!"
End Sub
' Hello World in VBScript (Windows Scripting Host)
msgbox "Hello, World!"
Hello world in Velato. The source code is this MIDI file, or the following score.
<HTML>
<!-- Hello World in Velocity -->
<BODY>
#set( $foo = "Hello World" )
$foo
</BODY>
</HTML>
/* Hello World in Verilog. */
module main;
initial
begin
$display("Hello, World");
$finish ;
end
endmodule
<!-- Hello World in Vexi. -->
<vexi xmlns:ui="vexi://ui">
<ui:box framewidth="200" frameheight="100">
<ui:box text="Hello World!" />
vexi.ui.frame = thisbox;
</ui:box>
</vexi>
/<
--Hello World in VHDL
ENTITY helloworld IS
END helloworld;
ARCHITECTURE hw OF helloworld IS
BEGIN
ASSERT FALSE
REPORT "HELLO, WORLD!"
SEVERITY NOTE;
END hw;
" Hello world in Vim script
:echom "Hello world!"
REM Hello World in Visual Basic for Windows
VERSION 2.00
Begin Form Form1
Caption = "Form1"
ClientHeight = 6096
ClientLeft = 936
ClientTop = 1572
ClientWidth = 6468
Height = 6540
Left = 876
LinkTopic = "Form1"
ScaleHeight = 6096
ScaleWidth = 6468
Top = 1188
Width = 6588
Begin Label Label1
Caption = "Hello World!"
Height = 372
Left = 2760
TabIndex = 0
Top = 2880
Width = 972
End
End
Option Explicit
'Hello World in Visual Basic .NET (VB.NET)
Imports System.Console
Class HelloWorld
Public Shared Sub Main()
WriteLine("Hello, world!")
End Sub
End Class
' Hello World in Visual Basic 6
Private Sub Form_Load()
Print "Hello World"
End Sub
*Hello World in Microsoft Visual FoxPro 5-9
? "Hello World!"
/* Hello World in Visual Prolog */
goal
console::init(),
stdio::write("Hello World!").
"Hello World! in VisualWorks Smalltalk"
Dialog warn: 'Hello World!'.
$ ! Hello World in Digital Command Language for the VMS operating system
$ WRITE SYS$OUTPUT "Hello World!"
#VRML V2.0 utf8
# Hello World in VRML
Shape
{
geometry Text
{string "Hello World!"}
}
/* "hello, world" in VSL (the script language of Virtools),
to be used in a "Run VSL" building block */
void main()
{
bc.OutputToScreen("hello, world");
}
Hello World in VVVV
注曰。「「 Hello world in wenyan 」」。
吾有一言。曰「「問天地好在。」」。書之。
/* Hello world in Whenever */
1 print("Hello world!");
Hello World in Whirl. This language has no comments.
110001100111000111110000010001111100011000000000110000011100000110000010000
011000111100000111110000011100001111100100011001110000111111100001001111100
011000000000110000011000111110001000000000000000000001001111110000111111000
100000000000000000000000000011111000100100000000111111000100000000000001001
000011111000001110000111110010001100011000000100010000011000000000000000001
100000111001111100111111000100111001111000011100010011111110000111000110000
000000000000000000000000000001000100001111100000111000011111001100011100000
111000000010001111100000111110001000000000111000110000000000000000000000000
000000100100001111100000111000011100010000000000000100010000111110001110001
111100111111000011100001100111000111000000000001111100000111000110000110110
001000000000010000001111100000111000011111000000010001110000000000000000000
000000000000100000011111000001100
Hello #World #in #Whitespace * # # * # # #
+ *[Space]
+ #is #marked #with"#" # #[tab] #with"*" *line-feed #with #"+" * # *so
+it #would
+be #easier #to #write #again... #All *the *non-whitespace-characters #are *ignored... * # #
+ *
+ # # # # # * * # * * # #
+ *
+ # # # # # * * # * * * *
+ *
+ # # # # # * # # # # #
+ *
+ # # # # # * # * # * * *
+ *
+ # # # # # * * # * * * *
+ *
+ # # # # # * * * # # * #
+ *
+ # # # # # * * # * * # #
+ *
+ # # # # # * * # # * # #
+ *
+ # # # # # * # # # # *
+ *
+ # # # # # * # * #
+ *
+ # #
+
+
+
# Hello World in Wesnoth Markup Language (wml)
#define HELLOWORLD
[message]
speaker="narrator"
message=_"Hello World"
[/message]
#enddef
(* Hello world in Wolfram Language *)
CloudDeploy["Hello World"]
// Hello World for the Windows Scripting Host
WScript.Echo("Hello World!");
// Hello World in X++ (Microsoft Axapta)
class classHelloWorld
{
}
static void main(args Args)
{
dialog dialog;
;
dialog = new dialog();
dialog.addText("Hello World!");
dialog.run();
}
Hello World in Xbase++
func Main()
Qout("Hello World!")
return 1
' Hello World in xblite, Windows GUI mode
IMPORT "gdi32"
IMPORT "user32"
DECLARE FUNCTION Entry ()
FUNCTION Entry ()
MessageBoxA (0, &"Hello World!", &"Hello World Window", $$MB_OK)
END FUNCTION
END PROGRAM
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<!-- Hello World in XHTML -->
<html
xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>
Hello World!
</title>
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
#Hello World in XLogo
to helloworld
resetall
hideturtle
fd 20 left 180
fd 40 left 180
fd 20 right 90
fd 20 left 90
fd 20 left 180
fd 40 left 90
fd 20 left 90
fd 20 right 90
fd 20 right 90
fd 10 right 90
fd 20 left 90
fd 10 left 90
fd 30 left 90
fd 40 left 180
fd 40 left 90
fd 20 left 90
fd 40 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 60 left 90
fd 40 left 180
fd 40 left 90
fd 20 left 90
fd 20 left 180
fd 20 left 90
fd 20 left 90
fd 40 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 40 left 90
fd 20 right 90
fd 20 right 90
fd 5 left 90
fd 5 left 90
fd 25 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 40 left 180
fd 40
end
\Hello World in XPL0
code Text=12;
Text(0, "Hello World!
")
(: Hello World with XQuery :)
let $i := "Hello World"
return $i
<?xml version="1.0" encoding="utf-8"?>
<!-- Hello World in XSL-FO -->
<fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format">
<fo:layout-master-set>
<fo:simple-page-master master-name="LetterPage" page-width="8.5in" page-height="11in">?
<fo:region-body region-name="PageBody" margin="0.7in"/>
</fo:simple-page-master>
</fo:layout-master-set>
<fo:page-sequence master-reference="LetterPage">
<fo:flow flow-name="PageBody">
<fo:block font-size="12pt" font-family="courier">Hello, World</fo:block>
</fo:flow>
</fo:page-sequence>
</fo:root>
<?xml version="1.0" encoding="UTF-8"?>
<!-- Hello World in XSLT -->
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
<xsl:template match="/">
<xsl:text>Hello World!</xsl:text>
</xsl:template>
</xsl:stylesheet>
Hello World in Yacas
WriteString("Hello World")
// Hello world in Zig
const io = @import("std").io;
pub fn main(args: [][]u8) -> %void {
%%io.stdout.printf("Hello, world!\n");
}
% Hello World in ZIM (database and development language)
out "Hello World"
Credits And Sources
Programs were contributed by (in chronological order):
Wolfram Rösler: Founder and maintainer of the Collection
— Reinhard Hamann: Prolog, Lisp, 68000 Assembler (Atari)
— Malte Schiphorst, Gino Lucrezi: Pascal
— Stefan Radermacher: TeX
— Marcus Schmidke: Occam, MSDOS batch, Intel Assembler, 6502 Assembler (C64)
— Ralf Lenz: Fortran IV, VMS DCL
— Marc Van-Woerkom: C++
— Thomas Menschel: 68008 Assembler
— Heribert Otten: Cobol, PL/1
— Thomas Piske: BS2000 batch
— Thomas Preymesser: Pocket calculator
— Adrian Nye & Tim O'Reilly: X11-Athena
— Udo Halfmann: ELAN
— Pedro Martin, Rodrigo Cacilhas: Portuguese
— Stefan Llabres: Postscript
— Volker Wurst: Smalltalk
— Dirk Theisen: Oberon (standard OS)
— Georg Bauer: Rexx (simple version), Erlang, SML, Snobol, Setl2, CAML light
— Michael Glaesner: Perl, awk
— Peter Gummer: Eiffel
— Markus Omers: Presentation Manager
— Thomas Dorner: SPL4
— Jochen Kunz: Rexx (window version), HP-48
— Sascha Bendinger: Dylan
— Steffen Pohlen: Visual Basic, Gofer (dialog)
— Andreas Dierks: Algol-60, Algol-68, Fortran, Fortran-77, dBase IV, Logo
— Klaus Mueller: TSO CLIST, OPL
— Jens Kilian: Self
— Martin Uebing: Intuition
— Andreas Maeder: Borland Pascal 7
— Stefan Brozinski: Windows, HP-41C
— Jens Schaefers: Beta
— Wolfgang Houben: PDP-11 Assembler
— Pascal Costanza: Oberon (Oberon OS)
— Martin Oefelein: Sather, GynkoSoft
— Ralf Unland, Claudio Larini: TI-59
— Dan Sanders: English translation of TI-59 program
— Stefan Rupp: Java
— Werner Huber: Informix 4GL
— Lutz Heitmann: Turing machine
— Federico Hernandez-Püschel: HTML
— Gunter Baumann: NewtonScript
— Torsten Landschoff: ST-Guide
— Florian Erhard: Gofer (simple)
— Niels 'Frolic' Froehling: 68000 Assembler (Amiga)
— Michael Sievert: Rexx
— Andy Newman: ici
— Sammy Mitchell: SAL
— Ian Trudel: Icon, Objective C
— Chris Locke: Limbo
— Victor Koenders: BrainF***
— Bora Bali: Assembler IBM 370, IBM Exec, IBM Exec2, ASP (VB-Script and JavaScript), Java Servlet, Turkish, Italian
— Neil L. Burman: VAX Macro
— Yushin Washio: XHTML
— Roel Adriaans: PHP
— Ad Boerma: TI-8x/9x, PHP
— Paulo Tanimoto: Haskell
— Monwar: Bengali
— Wolfgang Teschner: Python
— Joel Dimbernat: Rebol-view
— Todd Nathan: SenseTalk
— Heiko Berges: BCPL, ABAP/4, Focal, B, MACRO10
— Carlo Keil: Profan
— Bruno Bord: French
— Andreas Meinl: C++ (Qt)
— Mikael Brandström: Pike
— Mariano Corsunsky: Spanish
— Larisa Tkachenko, Leandro: PL/SQL
— Thomas Fromm: Java Server Pages
— Josha Munnik: Shakespeare, Java-Mobile
— Fredrik Sandebert: REALbasic
— NYYRIKKI: Z80 Assembler for consoles
— Simen Schweder: Norwegian
— Jeroen Vandezande, Christian Petri, Aux: Delphi
— Rodrigo Missiaggia: lua
— Dr. Markus Mohnen (c't 25/2003, p. 243): Clean
— Egil Groenn: Simula, Norwegian
— Nina Cording: Actionscript, Lingo
— Stuart Soffer: Mumps
— Petri Heikkonen: Whitespace
— Marco Pontello: Redcode
— Gunnar Jutelius: AXEL
— James Robinson: BAL
— Krzysztof Szymiczek: Logo (graphical)
— Ralf Steines: Amiga-E
— Arpadffy Zoltan: OpenVMS DCL
— Karlheinz Kronauer: Natural
— David Rutter : Spiral
— Sanath Kumar.S: Verilog
— Jonas Braathen (command line version): mIRC
— David Clesse: POV-Ray
— Peter Hans van den Muijzenberg: Dutch, Frisian, ZX81-Assembler
— Gilson do Nascimento D'Elrei, Rafael Sartori (fixed): Clipper
— Marcos Diez: Octave
— Mathias P. Grädler: PureBasic
— Alan Eliasen: Frink
— Thomas Marcks von Würtemberg: Q-Basic
— Pan Yongzhi: Shell scripts
— Tynan Sylvester: UnrealScript
— Christian Klauser: Command Script
— Eric Gauvin: DynaMorph
— Daniel Monteiro: Brazilian Portuguese
— Tom Demuyt: Judoscript
— Pawel Dobrzycki: bc
— David Peterson: SIMPLE (submitted by Barry Hitchings)
— curian: MSIL
— BENI Andras: VRML
— Fatty fatty: SQL
— Deepak D: Progress
— Paul Tingle: POP-11
— Istvan Szapudi: OCaml
— Jason H. Jester: ratfor
— Jason: SQL (Advantage)
— Steve Gwilt: TAL
— Hynek (Pichi) Vychodil: dc
— Petr Adamek: Java (Swing GUI)
— David Howell: XSL-FO
— Libor Tvrdik: XSLT
— Andrej Krivulcik (The Fox): Slovak
— Wikipedia (submitted by Petr Simek): Inform
— Jashin Eugene: Windows Scripting Host
— A.Shulga: C++ Epoc
— Lokshin Mark: PowerScript
— Andrey Grigoriev: 1C:Enterprise
— Roman Truschev: RSL
— Alex Badarin: Gentee (normal and simple version)
— Laurent Tonnelier: SVG
— Sascha Welter: AppleScript
— Aaron Duley: LabVIEW
— Andrey V. Sokolov: Russian
— Dennis Melentyev: Ukrainian
— George D: MIPS Assembler, Visual FoxPro
— Shawn Lucas: G Code
— Sandor van Voorst: TACL
— Stephen Stainless: TI BASIC, TI Extended BASIC
— Joan Puigcerver: Catalan
— Eugene Ivanov: Win32 Assembler
— Darren Debono: VP Assembler
— simXa: MAMASH, Hebrew
— Tom Kaitchuck: Nice
— Jozef Knepp: DML
— Per "Muusu" Lindstrand: MATLAB, MDP, QuakeC
— Larry Burton: Forth
— Doug Gwyn: troff, MACRO-11
— John Bito: TECO
— John Park: MEL
— Yutaka Kachi, Hiroe Shibata, Dario: Japanese
— Marcelo Toledo: Emacs Lisp
— josh.go: Regular expression
— Ric Ford: HyperTalk
— Erik Hansen: Cocoa Obj-C
— Wesley Cabral: Dataflex Procedural
— Klaus Bailly: Finnish
— Steven Fisher: Prograph
— Steve Ardis: Groovy
— Francisco Fernandez: IDC, ASP-VBE
— Lukas Jaun: Assembler (MMIX)
— Hemant Dabral: PDF, RealText, SMIL
— Vasil Bachvarov: Bulgarian
— Alexander Toresson: Euphoria
— flyingboz: AutoIT3
— Jose Taonga: Malagasy
— Olivier "oliv3" Girondel: Erlang (fixed)
— Grog Grueslayer: Darkbasic
— Toby Thain: VAX-11 Macro, Assembler (PDP-8), Assembler (DG Nova)
— E.S. van der Meer: Elliott Autocode
— Morten Wegelbye Nissen: Danish
— Marian Bonda: qore
— Zeal Li: Chinese
— Farid Effendiyev: Azeri
— Morten Lehrman: Ingres ABF
— Vadim Konovalov: PL/1 (fixed)
— Nikolay Malakhov: sqlplus
— Seth Johnson: ColdFusion
— Alexander Bogdanov: REFAL-2, MuLisp
— Michael Boyarsky: Console Postscript
— Vassili Goussakov: Macromedia Flex
— Chris Leung: SilverBasic
— Iker Mancenido: Basque/Euskara
— Zoltan Arpadffy: Hungarian, Serbian, Bosnian, Croatian
— Randy Sugianto: Indonesian
— Clint Dalrymple: Fjölnir
— Michail Michailidis: Greek
— Marat Buharov: C/AL
— Juan Carlos Castro y Castro: Asterisk
— Markus Schmaus: Ruby
— Henrik Bengtsson: R, S-Plus
— Jeffrey Creem: Ada
— Nathan Keir: LSL
— Michal Nowakowski: Polish
— Marko Meza: Slovenian
— Vasile V. Alaiba: Romanian
— Lorenz Schallinger: Visual Basic .NET
— Jack Doerner: Liberty BASIC
— Diptesh Ghosh: LaTeX, Maple
— Thomas Mertes: Seed7
— Sam Birch: SApp
— Cindi Knox: mIRC (script and alias versions)
— Thomas Kilgore: unlambda, Ook, m4, Jako
— Laurent Schneider: XQuery
— Hovik Melikyan: Armenian
— Sudarshan HS: Kannada, Hindi
— Rusak Maxim: Kylix
— Evgeniy Polkin: HQ9+, HQ9++
— Wikipedia: Piet
— Paulius Maruška: Lithuanian
— R Shanmuga Sundaram: Tamil
— Shaikh Sonny Aman: Ferite
— #x: Belarusian
— Anton Balabanov: SPSS
— Sascha Wilde: Argh!
— Mike Quigley: T-SQL
— Andrej Popov: Omnimark
— Amy de Buitleir: Irish
— Leszek Godlewski: MoHAA Script
— Don Higgins: IBM z390 Assembler, High Level Assembler
— Eric Bergman: FOCUS
— IaRRoVaWo: Galician
— Rudolfs Eglitis: Latvian
— Richard Leggett: ActionScript 2.0 (Flash 8)
— Max Wolf: VVVV
— Nanci Naomi Arai: IDL, Fortran 90
— Libor Tvrdik: Velocity
— Jose Miguel Robles Roman: LOTOS
— Hyeonseok Shin: CSS
— Glaucio Melo: Io
— Daniel Campos: Gambas
— Uwe Eichler: LIMS Basic
— Robert Follett: Microtik Router OS
— Jacob Krebs: LS-DYNA
— Donna-n-Doug Finner: Lotus Note Formula Language
— Nils Rekow: Nullsoft Software Install Script (NSIS)
— Atanas Boev: 6502 Assembler (Apple II)
— hiphapis: PHP + GD library
— Rodrigo B. de Oliveira: Boo
— Dan E. Kelley: Gri
— Kasper Fehrend: Lotus Script
— Tjibbe Rijpma: PostgreSQL
— Andrew Cooke: Malbolge
— Ebben Feagan: FreeBASIC
— Eyal Ronel: LilyPond
— Jonathan R.: AutoHotkey
— Alyn Ashworth: Welsh
— Jalal Noureddine: Arabic
— Lucas Lucas: Blitz Plus
— Kalman Zsoltai: Centura
— Archville: Toy
— Gõsi Csaba: Hungarian (fixed)
— Alberti István: PBASIC
— Drake Guan: Pawn
— Jorge Monasterio: Esperanto
— Brett Sinclair: Alpha Five Xbasic
— Neil Croft: Powerbasic
— RPG GAME: GML
— Tomas Lindquist Olsen: D
— Craig Bennett: Databasic, PQN/PROC
— Sindri Snaer // Zn0w: Icelandic
— Mart: easm
— Misgana Ambissa: amharic
— David Simpson: Mouse
— Andrew Jones: C++/CLI (.NET)
— Guy Lonne: xblite
— Andreas Öberg: MAXScript
— Laureta Asllani: Albanian
— Edmanuel Torres: C++-FLTK
— Josef Betancourt: Powershell
— Dileep R: Malayalam
— Bruce V Chiarelli: Hmong
— JP Theberge: wml
— Jonathan Bergeron: Google Gadget
— Nicolaj Christensen: VHDL
— Jürgen Jung: Visual Works Smalltalk
— Simon James Kearon: Bemba
— Silvano Riccio: XSLT
— Chris de Almeida: K&R's original Hello World program
— Shahram Monshipouri: Persian
— Soren Dalsgaard: MML for AXE10
— Peter Furlan: Trans
— Christoph Salomon: SQL (DB2)
— Zoltan Adamek aka Scorchio: Max/MSP
— Sam Hart: Assembler for Darwin PPC, Hawaiian
— Robert Bird: PPL
— Xooxer Xoox: DM
— Don Reba: Nemerle
— Bruno VARON: CLP
— Benjamin Webber: Turing
— Enrique Ferreyra: Clarion
— pelikoira: CoolBasic
— Lars Burgstahler: Chef
— acm: OpenGL
— Garen Arevian: E
— Robert Resetar: ZIM
— Matthew L. Fischer: Assembler (Itanium and PA-RISC)
— Steve Roper: Mobile Phone
— Francisco Cabrita: VSL
— Andrew Platt: APC
— Chris Thornhill: CYBOL
— Paul Gafa: Maltese
— Frank Hartmann: PEARL
— Normann Nielsen: Powerflex
— Arturo Olguin Cruz: Pro*C
— James McMurrin: Iptscrae
— Martijn Lievaart: BIT
— Ingmar Steiner: PRAAT
— James Landis: UniComal
— J A: ARM assembler
— Giovanni Ferranti: GRAMophone
— John Camara: Scheme (fixed)
— Yiwei Xu: VBScript
— Jan Krohn: Latin
— Steven Kazoullis: RPL, Filemaker Script
— Darren Debono: C for Amiga Anywhere
— Juan Pablo Espinosa: Miva Script
— Tony G., Keymaker: Befunge
— Dave Parker: Flaming Thunder
— Lutz Mueller: newLISP
— Greg Douglas: GameMonkey Script
— Dan Phan: Vietnamese
— Dennis Furey: Ursala
— Paulo Tanimoto: Tagalog
— Henrique Dante de Almeida: C++-gtkmm
— Kim Nguyen: CDuce
— Al Koury: 4Test
— Hubert Bielenia: AviSynth
— Dave Carmichael: DCL
— Keith Forsythe: PeopleCode
— Jonathan Taylor: Action!
— Jason Rogers: ICL SCL
— Harald Massa: Python 3000
— Patrice Blancho: Thue, FALSE
— Angus Strong: JADE
— Geoff Canyon: J
— Angel David Reyes Figueroa: NXC
— Daniel Hugenroth: Casio BASIC
— Jose Antonio Chacon: ActionScript 3
— Olivier Rossiny: Vala
— Artur Gajowy: Scilab
— Morgan Dell: Rational Rose
— Kenneth Vanhoey: Luxembourgish, Lisaac
— Eunice Ndungu: Kiswahili, Kikuyu
— The Happy Hippy: PICAXE BASIC, Spin
— Veselov Ilya: C#
— Poon Poon: F#
— James Irwin: REBOL
— Ronaldo Lachenal: Maximus BBS
— Mike Wessler: Quartz Composer
— Paulo Lima: Xbase++
— Y R U 2 L8: K
— Fabian Andres Chara Parra: SQR
— Database Consulting Group: D4
— Bruno Kenj: ASP.NET
— Chase Peeler: XLogo
— eNTiDi di Fontana Nicola: MetaPost
— Roman Stumm: Smalltalk MT
— Diego Charles: Jess
— Renan Caldeira: BMC Remedy
— Jomi Hubner: Jason
— Charles Goodwin: Vexi
— Paulo Dionisio Coelho: Kix
— Tim Cas: Arena
— Charlie Nolan: MOO
— Wacek Kusnierczyk: OZ
— Nicholas Kingsley: BlitzMax
— Tijs van Bakel: Intercal
— Za3k: Scheme
— Adam Majewski: Maxima
— Florian Jenett: Processing
— Vlad Albulescu: Cool
— James Kingsley: GLBasic
— Tom Ragle: BuddyScript
— Ben Aceler: Parser
— Marcio Automatiza: Assembler (8051)
— Robert Gosling: CICS COBOL
— Vijaye Raji: MS Small Basic
— Yoav Krauz: Byte Syze
— Martin Bishop: Modula-3
— Pawel Baszuro: Rey
— Brian Tiffin: Falcon
— Love Grönvall: AMOS
— Andrei Bautu: BibTex
— Guy Selis: Caché Object Script
— Nigi: LPC
— Makc (and many others): Go
— Julio Wittwer: ADVPL
— ellvis/Zeroteam: Sinclair Basic
— Mark Hagenau: TinyFugue
— Eliezer Basner: JCL
— aurele: Mythryl
— Larry Soule: QR code image
— Nathan Christiansen: Cherokee
— Francesco Di Filippo: Guile, Squirrel, AngelScript
— Gero Zahn: SSI
— Nataniel López: MDM Zinc
— Nathapon Vaiyavuthipinyo: Thai, Lao
— Claudio Larini: ERRE
— Seungho Seo: Node.js
— Michael V: CoDScript
— Jiyoung In: MySQL FUNCTION, Korean
— Mads Ohm Larsen: Elixir
— /u/geocar: Hoon, and lots of fixes
— Frank Burnham: Clojure
— chris s: Elm
— Stefan Holm: VBA (Excel and Word), Draco, Scratch, Haxe, TypeScript, make
— /u/SagetBob: Scala
— Adam Johnston: ACPI Source Language
— Daniel Temkin: Velato
— Herbert Breunung: Perl 6
— Daniël Minnaar: Julia, Afrikaans
— Jon Paris: RPG IV
— Ingemar Ragnemalm: CUDA
— Isaac: Symsyn
— Ilia Mikhnevich: BrightScript
— Alan Yeung: CA-Easytrieve Plus
— Jeff Tomich: cpl
— Pouya Kary: Arendelle
— Basix: aheui
— Paul Koning: Electrologica X1 and X8
— Zachary Smith: Arduino
— Donald Fisk: Full Metal Jacket
— Erik Svedäng: Carp
— Mike Finn: Matrix
— Lambert Meertens: ABC
— Bacco: Harbour
— Rolf Huisman: SPARC Assembly Language
— /u/farias0: Portugol
— Dave Kilroy: LiveCode
— Leon (Yinliang) Wu: SAS
— Marco Pontello: Z80 Assembly for CP/M
— Akash Issar: Stata
— Kate Go: MCSBL
— Aleksey Rakov: ELENA, ELENA 4.0
— Andreas Bjørn Hassing Nielsen: JavaScript
— Andreas Wiegenstein: BSP
— Ron Aaron: 8th
— Jesús Cuerda: Genie
— LegionMammal978: Lojban
— Ahmed Abdalla: Noor
— Joel Bryan Juliano: Bato
— Chris Huryn: Splunk SPL
— Lutz Haselof: ConTeXt
— Peter Bauer: 4D
— Robert Weißenfels: BitZ
— John D. Gwinner: React-VR
— Fiosaiche: Scots Gaelic
— Ilya Savistsky: Kumar
— Marco Bambini: Gravity
— Rainard Buchmann: TAS Assembler for TR 440
— Err Enchagaray: Marmelade
— Mathew R. Rumsey: Genero BDL
— Chris Gray: MPLAB IDE
— Err Enchagaray, Семён Белый, Azumi Tanaka: Loli
— Yves Charton: HP-85 assembler
— Adam Ridemar: Swedish
— Aaron Liu: AsciiDots
— Christian Rogoll: EOS 2
— txlyre: SyMAL
— Hamdy Abou El Anein: Beef
— Chee-Hyung Lee: LOLCODE
— Baibhav Vatsa: Reason
— Joe Strout: MiniScript
— István Zachar: Mathematica
— John Tromp: Binary Lambda Calculus
— info@xtclang.org: Ecstasy
— Leo Podstanicky: Ansible Playbook
Programs were taken from these Internet sources:
قلب
—
ACS
—
Agda
—
Amazon States Language
—
Andl
—
Anguish
—
ARM assembly
—
Batsh
—
C*
—
Ceylon
—
ChaiScript
—
Coconut
—
CoffeeScript
—
Dafny
—
Emojicode
—
Ezhil
—
Eve
—
Fennel
—
Fetlang
—
Gosu
—
Hack
—
Have
—
Hubot
—
Idris
—
Imba
—
Janet
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JSFuck
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Kitten
—
Kotlin
—
Latino
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Lily
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Linotte
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LLVM
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μλ
—
Nit
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ParaSail
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Picat
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Pharo
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Punyforth
—
Qalb
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QCL
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Quorum
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Rapira
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rhine
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SAKO
—
Sawzall
—
Several human languages
—
Shen
—
Skip
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SPARC Assembly
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Spry
—
Squeak
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szl
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Ubercode
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wenyan
—
Zig
Hello World Links
About Hello World
More Hello World Programs
-
A github repository
collecting Hello World programs.
-
Another collection
of Hello World programs, seemingly discontinued.
-
A Wiki
with some interesting languages and additional information.
-
Hello World in 180+ esoteric
programming languages.
-
A Wiki
with some interesting languages and additional information.
-
The GNU Hello project, a
sophisticated C implementation of the Hello World program.
-
A famous polyglottal
Hello World program that runs in Cobol, Pascal, Fortran, C, Postscript,
sh, Perl and x86 machine language.
-
Another polyglottal Hello World program
that runs in C, Perl, Brainf*ck and Whitespace. Submitted by Raphaël Bois.
- Contests about writing obfuscated Hello World programs:
one from 2011,
another
one from 2014.
-
"Hello world" in BCPL
on the Xerox Alto simulator.
- The Hello World Quiz:
Can you name the programming language based on its Hello World syntax?
-
A Python program that uses artifical intelligence
to generate Hello World phrases.
Other Ways To Say Hello World
About This Collection
-
A video explaining how the Hello World Collection is
built and maintained.
-
An interview
about background and history of the Hello World Collection, from
the June 2014
edition of the Italian online magazine "Notas y Reflexiones".
-
The oldest known version
of the Hello World Collection (January 1996), and probably one of the first ones that were published on the Internet.
-
The oldest version
of the Hello World site in the Internet Archive (March 2000, 94 programs).
The History of the Hello World Collection
The Hello World Collection was started on 3-Oct-1994 as a simple text file.
After some posts on a German BBS network, it
was put on the World Wide Web on 30-Dec-1999 as part of a private homepage.
On 14-Sep-2014 it moved to its own domain, helloworldcollection.de, by which
time it had accumulated 21 Reddit points, 35 LinkedIn shares, 156 Google Plus's,
450 Tweets, and 1947 Facebook likes. It got its own Twitter account,
@HelloWorldClctn,
on 31-Jan-2015.
The Collection exceeded 200 entries on 14-Jul-2005, 300 on 6-Dec-2006,
400 on 27-Jul-2008, 500 on 27-Dec-2015 (after a four-year hiatus which ended
in 2014), and 600 on 16-Apr-2020.
The Collection is administered as a bunch of text files which
are compiled into this single HTML file by a bash script, originally
written for Linux, then used under Cygwin on Windows, then for several years
on macOS, now on Linux again.
By the way, this site is the original Hello World Collection.
Throughout the Web, you can find many copies of various versions
of this file, not all of which give proper credit to those who
compiled and contributed to it over the years. The official address
of the Hello World Collection is helloworldcollection.de.
Terms Of Service
The Hello World Collection is a static page with no active contents.
It doesn't have any scripts, cookies, ads, trackers, Facebook links, or
anything else that might poke around in your private parts. It doesn't
track or record your IP address beyond what's required by the Internet
protocols to deliver static content to your browser. You don't
have to log in, register, pay, or sell your soul in order to use it.
Just browse it, read it as long as you wish, leave when you're done.
Feel free to send feedback to info@helloworldcollection.de.
Contact
The Hello World Collection was founded and is maintained by Wolfram Rösler.
You can find me
by E-Mail,
on Twitter,
on Mastodon,
on LinkedIn,
on GitLab.